Altarian Prophecy Beta 2 Bug Reports

Please assume that I will want save games, debug.err files, and smart exception reports as applicable for reported bugs.  Save games in Altarian prophecy are only one file, no folders.

My e-mail is [email protected]

2,563 views 108 replies
Reply #1 Top

ok to start you off just a small one.

player setup screen - no graphics on pol party details button pop-up

 Race setup screen really rocks :HOT: :HOT: :HOT:


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Reply #2 Top

will not get futher than 14% at start of new game. hits 14% and then CTD. All six races selected.

then tried with 1 and so on. hits the magic 14% and.......BOOM :)

I'll go back to 1.13 then :D


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Reply #3 Top
OK. A few minor things here

When I start the game the loader appears half out of the screen on the bottom right corner. I have to drag it back in to see the options map editor, play game etc.

The names of the two new empires dont appear under their pictures (nice artwork again BTW) on the race selection screen.

The text for the Drath misspells 'hibernation'

The selected victory options aren't remembered between new games although things like galaxy size, habitable planet abundance are.

I'm trying to figure out just how logistics work at the moment but I'm having fun :) and the new UP screen is groovy.

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Reply #4 Top
When finding anomolies I would get something like "....5%%" where I would get two "%" symbols.

Also I started a game and played for a while. Saved game and went back to main menu and clicked on start new civilization and got a crash to dektop.

When a race would contact me to trade techs and I accepted the tech does not show in my list of researched techs.

Game does not seem to remember race pics, party or abilities at the startup screen.

A question I have is will the manual be updated now when the expansion is done with the beta? It seems to be this is the one area that gets no attention, we don't even have a version 1 of the manual for normal GalCiv.

I definetly like the new voting screen this is way cool.
Reply #5 Top
Hmmm a little unfair... first turn of the game the Alexians have built a diplomatic translator.
I mean I haven't even had a turn yet...
~SDC~

*Edit*
- ... playing attrition map with all six races, thought I'd start again... each restart has a minor buying a tech good.

- clicked on show ships and can see enemy ships on my map in unexplored areas. didn't happen stright away justwhen I move my exporer vessel a few tiles further.
*Edit*
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Reply #6 Top
the location of alien starbases appears on the map even though no contact with them have even been established.
Reply #7 Top
- I-League does not show up on minor races diplomacy screen.

- Minors can get "alignment change" event? Is this a bug or a feature?

- Space Sharks seem to sometimes incorrectly attack human player when there are softer targets nearby. What is the priority for a Space Shark when choosing its targets?

- If you capture a planet that is building an Omega Research Center, do you get the bonus? I know this works with capitals; I was wondering if it worked with the racial achievements.

- When running the expansion for the first time, preferences from the regular game are not copied forward. Options such as "Gov. Overrides Projects" had to be re-set.

- Is there any way to improve your logisitics ability? I guess that's waiting for a later beta. I was thinking that the "too many starbases" build cost should grow quadratically, rather than linearly, but then also be adjusted based on map size.
Reply #8 Top
The names of the two new empires dont appear under their pictures (nice artwork again BTW) on the race selection screen.
End of quote


Well, I can see them. But barely: it's written in black, and with the very dark background it's hard to see (or impossible depending on how the screen is set up --- contrast, etc).

The race set up screen does look very nice!

~SDC~
Reply #9 Top
On the minimap, it seems to me that the korx and the Drengin have the same sector influence color: or I cannot tell/see the difference between them.

~SDC~
Reply #10 Top
I thought this was supposed to be beta1, with 1a next week and 2 the week after?

Still downloading, looking forward to test-driving (since it appears from previous comments that I would not be able to complete a game)
Reply #11 Top
Salimma,
As I understood it, beta1 was released early january. In that version, you could play, but not load a savegame. Yesterday, the new beta was released, and there you can reload: I just did :) . Somewhere in february, I think, there will be another version.

Keep on with the download: you won't be disappointed by your test drive ;) !
~SDC~
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Reply #12 Top
first turn of the game the Alexians have built a diplomatic translator.
End of quote


on my game it was fast too. It was my main objective, and it was built by somebody else 12-15 months before I completed it. But i guess it's possible. Out of despair, I went back (in fact just trying to check if the reload would function ;) ) and used my "fast track" privileges to rush buy it. Now it's the other aliens who are complaining about how did terrans get it so fast ;p

~SDC~
Reply #13 Top
Wooo. Something strange just happened. 2 things actually:

Since after buying the diplo translators I was in huge debt (-6000) which led to lose control over the senate, I set taxes to 100% in order to reach -500 faster. Of course morale dropped like a rock. Then I had a civil war, with some colonies breaking out to create a Terran Confederacy.

Strange things:
- none of my planets broke away to form that confederacy (or they both did, and now I'm in charge of it. Is it possible?)
- my treasury is now at 10000bc! I'm pretty sure that before the event it wwas something like -5000.
I can't figure what happened.
I think I have both saves, before and after the event. I'm gonna check it now
~SDC~
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Reply #14 Top
Yes I have the saves.

More details:
Before the event:
fev 2185;
treasury: -5174;
net income 50,
taxes 100%

after the event:
Jul 2185
Treasury 100045
Net income 38
taxes 40%

I guess there was a revolution and they confiscated all the good of government officials and gave it to the people (through state treasury, which allowed a 60% drop in taxes). The bolcheviks have mabe it to AP :D !


Is that supposed to be that way? I mean, I bet on the revolution and that noone will break away, and thus find myself out of debt?!
~SDC~
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Reply #15 Top
By the way, I just noticed that all my victory conditions, except military, are off. I remember only turning off cultural victory.
Am I mistaken or can anyone else confirm this?

~SDC~
Reply #16 Top
As HercMighty said (#4), everytime a percentage figure appears it has two % signs (1%%, 5%% etc.).

I actually finished a game (Diplomacy, playing Federalists with +50% diplo and +1 trade route) at Challenging level (all Bright) and .. err... the overall score calculation looks fine, but the individual ones (for Tech, Military etc.) show 0 for almost all categories (apart from 'Tech Developed' - tech researched showed 0 too for all races).
Reply #17 Top
will not get futher than 14% at start of new game. hits 14% and then CTD.
End of quote


I had this problem too.
A complete reinstall of 1.13 & AP seems to have sorted it out though.

~SDC~
Reply #18 Top
Started a game on tiny and ended up only getting one planet. So i sent my free colonyship home and told it to go to Earth. It left the ship in orbit and said there was zero civilians on it, but then if I ran my cursor over other planets (all 9 or lower) I would get the visual to land the colony ship. Shouldn't the colony ship have been dismantled when I told it to go to earth?
Reply #19 Top
Is there any documentation for the new beta additions. What are the parameters of the nw scenarios?
Bob Viener
Reply #20 Top
By the way, I just noticed that all my victory conditions, except military, are off. I remember only turning off cultural victory. Am I mistaken or can anyone else confirm this?
End of quote


Yup, this happens to me too. I've tried all kinds of combinations of Culture, Tech, Alien Tech, and Alliance victories selected and the menu always shows all but military turned off.
Reply #21 Top
The game freezes when you hit the escape key to get to the main menu.

~SDC~
Reply #22 Top
will not get futher than 14% at start of new game.
End of quote


Spellforce this is to do with the UP and memory leak bug fix, once their both gone no more problems :)

Hope this helps

Exar :)
Reply #23 Top

Thanks Exar

Think i will stick with 1.13 and bug fix. ALt Prop looks like it has too many bugs left for the time being. i like being able to play the complete game and not get things suddenly go wrong for no reason. Dont get me wrong, i love the sound of Alt Prop and cant wait for the finished version. i know its still in beta testing and Cari and the others have said its still riddled with bugs, but from a personal point of view its too annoying.

On that note i would like to say thanks to the people od stardock for moving ahead with the expansion pack after the worries of november. (do we get it. dont we scenario)

Cari is there any news on a date for 1.12 for galciv?

Reply #24 Top
VICTORY CONDITIONS DO NOT WORK

Enabling Cultural, Alliance, Technology and/or AI Tech has no effect, when the game starts they are all disabled.

However, if you load a scenerio, the victory conditions settings in the scenerio do take effect. The only way around this bug is to put the victory conditions you want in a custom scenerio and then load it for every game .

Also, by default all races default to Pure Good, this seems odd. I'd like to know what the default alignment should be for the two new races.
Reply #25 Top
I have a Paladin ship in construction, for which the construction never ends: it stays stuck in "completed next month" phase (at least that's what they been telling me for the last 10 months or so ;) ). I have a savegame previous to launching the fabrication and one when I noticed it would never end.

Or it it's one of those frequent cases where the contractors says "of course we know how to make it", and then, when the delivery date arrives, add, "we just need a little more time and money... it's just a glitch" ;)
~SDC~
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