Xtropy

Xtropy

Joined Member # 1031406
2 Posts 76 Replies 21,444 Reputation

This very same thing happens to me. Probably happened a half dozen times in my last game, where the Alterians are attacked and it asks if I'll come to their aid because I'm similarly aligned. I always choose "No" but regardless I go to war against their attackers anyway. Wasn't too terribly bad, just reloaded from an autosave every time, but it is annoying.

8 Replies 4,959 Views

[quote]Don´t have time to test out all maps atm but figured I would check foreign invasion then, and it doesn´t have fixed starting locations in 2v2v2 at least[/quote] Every 3v3 game I've ever played on it the teams have been close together. I don't know about 2v2v2. I never play with teams like that.

29 Replies 54,226 Views

After playing only a handful of games me and two friends played a 3v3, locked teams, against Hard AI. We won effortlessly. We didn't lose any cap ships in the process, we lost very few frigates/cruisers, and none of our planets were ever seriously threatened. That was too easy to be enjoyable. It was inevitable that we'd be able to handle the Hard AI sooner or later, but I didn't expect it to happen so soon. Now, one obvious option for us is to play against more co

3 Replies 16,504 Views

[quote]I am counting moons around saturn and jupiter, as some of them are size and mass of the earth or either pretty close.[/quote] No, not really. The largest moon in the solar system is Jupiter's Ganymede which is only about 1/40th as massive as the earth, or 1.4819 × 10^23 kg vs 5.9736 × 10^24. However, your point is still valid. The OP suggests that stars could have numbers of planets which are more "real", but this game takes into account things which don't meet the tec

9 Replies 6,763 Views

Yes, star bases in the game must change. I hadn't played the game in some months, forgetting exactly why I stopped playing, and quickly discovered the sickening constructor management aspect of the game. It gives me headaches, and takes focus of the game away from fun aspects to non-fun aspects.

26 Replies 15,791 Views

How about simply letting the computers offer multiple missions but you only have to complete one? For example, let's say Player A says "I have a mission for you." but when you go to the diplomacy screen it will show multiple missions Player A is offering. You could select "Kill 15 ships of Player B" or "Kill 5 tactical structures of Player C". While you'd have to complete one of them in order to gain any benefit, or to keep from being on their bad side, it would at least give you a ch

72 Replies 35,371 Views

Agreed. Some of those are already implemented in other 4x games, and I'm not sure why this game couldn't support it. (Though the Diplomacy idea is already implemented, as mentioned.) Seems this idea is getting little interest though. But so far it's my biggest issue with the game. I guess I'm just used to games like Civilization and Galactic Civilization while this game attempts to be more like an RTS as far as achieving victory. If the devs don't like this idea hopefully t

14 Replies 26,731 Views

The mission system could certainly be better. The two suggestions I've liked the best: 1) Make it a two-way street. You should be able to give your own missions. If you're significantly more powerful than the computer it should dearly want to be on good terms with you. 2) Make more interesting missions. I liked the idea of having to kill a specific capital ship. Of course the mission giver should have some idea of where the ship currently is and should provide

41 Replies 68,819 Views

I'm always a fan of alternate victory conditions. However since the people at IC have obviously been exposed to games with alternate victory conditions it doesn't strike me that this is an issue that they just forgot about. Must be some [I]reason[/I] it's not in the game. Maybe, for whatever reason, it wouldn't "work" in this game. Maybe they plain don't like anything but extermination. I don't know. Did a search for "victory conditions" on the forum because I figured this had already been

1 Replies 6,158 Views

Tempted to get off-topic with all these other off-topic responses, but I think I can fight it. To the OP: I'm sorry you're disappointed, but it's hard to be disappointed if you didn't have any expectations to begin with. If you had expectations, what were they? Some have mentioned that previews of the game sent mixed-signals as far as what the game would ultimately be, but I find it hard to believe any preview indicated that this was going to be a typical half-hour zerg-rush

110 Replies 109,046 Views

If you don't think fast is fast enough then I'm sure someone will create a mod at some point that will make it faster. Just be patient. Of course you could always endeavor to make the mod yourself.

243 Replies 293,899 Views

[quote] wierd i dont even know what is wring with mine [/quote] I don't know man, but if you're also getting a dinput8.dll error in the minidump from googling around this is clearly not a Sins specific problem. Just google: dinput8.dll crash You'll see what I mean, and the symptoms are typically the same throughout every game. If you have already tried unplugging all your usb devices and replacing your keyboard and mouse with

21 Replies 26,228 Views

Got around the access denied thing by going to that thread via the sticky. For some reason when I click on that link in this thread it says access denied. The URLs appear the same. Tried the suggestions such as turning off intro movies, and turning off multisamples, fiddling with the Windowed height and width, and uninstalled and updated his sound card driver (which is realtek), and none of that did anything. Still has this minidump which complains about dinput8.dll. Going t

21 Replies 26,228 Views

I already had him email it to that address, thought i'd post in case this was a known problem. Anyways we tried running it in Windowed mode, but it had the same problem. I can't access your link https://forums.sinsofasolarempire.com/?g=editpost&aid=174432 because I get "Access Denied", so I don't know what your other suggestions would be. He has a Intel Q6600, 7300 Nvidia GT, 2 gigs ram. Anyways, if none of this helps I'm sure he can tell you more details about his system via

21 Replies 26,228 Views

Me and my friend are trying to play with one another. On my computer it starts up and runs fine, on his it doesn't. Immediately on startup the game crashes to a black screen in which he has to alt+esc in order to get out of. It does provide a minidump. We updates his video drivers and made sure he had the latest version of DirectX by downloading it from the Microsoft site. But he still gets the same problem. Any ideas? Here is the minidump: AppName: sins of a solar em

21 Replies 26,228 Views