Things I would like to see in the next Galatic Civ game (or major update)
in Galactic Civilizations I
Stardock Forums
Essentially, I'd like to see more features which represent some real repercussion for the empire. Decisions that I must make at certain times, which I may choose differently on depending on objective or game state. I'd like to see some of the following: - Technology Tree that doesn't just have goodies on it. Maybe you need to take some hits to get some bonuses. For example, industrialisation of planet is likely to reduce PQ. Sometimes in 4x games, I feel that the only chal
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