I actually have a lot of issues with that article. Obviously a lot of the stuff is just opinions, but there are some things where I think he didn't think it quite through. I do not see games as a single huge category for which you can create universal rules for. The rules that apply for Scrabble differ from those of GalCiv which in turn differ from those of Halo which differ from those of Geometry Wars. The two big dividing factors I see derive from the focus the game requires
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