yea great idea
strikersgun
they didnt implement those pics yet i beleive cause the artifacts are all red orbs and u actually gotta read to know which is which unless u memorized them which means ur 1 hardcore mofo
i find every character does this instead they dont pause and chase at all
its the video card problem? is that what NwExilon is saying? and how is he getting 99 frames on the setup screen i get like low 30's max which is less then half of what i get on actual gameplay
yea i was thinking the tongue did something
Then how does it stack if u cant click it or anything it didnt stack for me
u can use that item? is that what WIP means?
agreed with Kyrein u think stone or any other metal and stop an acid spiting DemiGod?
same it doesnt do that for me also when i freeze it stops working which makes sense i just thought it might not work like that for others
no its fraps
i put it my other post before this i thought it deserved its own thread and instead of retyping heres a copy and paste The plauge yes its cool very cool but it doesnt work like it says it says chance on attack, I walked through a bunch of new spawn enemies without attacking but as soon as they atk me they got the plague somehow i didnt really care about that cause it helped me but its still a problem, also 30 dmg a second and it does 300 dmg over 30 seconds and my math is good e
i am guardian2150 sry for diff names i dont like changing everytime i connect to IRC on impulse
since we never had 2vs2 map before i cant say anything for that but i get basically same frames on both maps
I did another huge impression thing before when beta 1 came out called My take on it im calling this 1.5 cause its basically beta 1.5 to me anyways. >>>http://forums.demigodthegame.com/323174 My take on it only listing problems i see here Onto the actual thing first rook The Rook 1) well the only real problem i have here is the Roll u bumped it up from 300 to 500 dmg and its still 5 sec stun and u may have de
i go into the middle of creeps and plant 1 that way its like angelic fury at lvl 1
im i the only 1 that did not have a problem with that map? i played 40 minutes of that map with absolutely no slowdown
ive actually found 1 good things and its the mines i was playing the comp so iunno how well this works with actual players but i keep setting up mines close togeather as soon as i could from lvl 1-3 mines and then the comp chased me he walked over a couple and died pretty much instantly so i dont have a problem witht he mines this how there soppose to be instead of that 75 dmg weak ass lvl 1 but the snipe is still a massive problem. also the stun mine lvl 2 should be 4 sec stun it say
Well ive noticed my FPS have Increased dramtically from Beta 1 i had around 30-40 FPS and sometimes dipped into 20-25 area for a couple seconds in Beta 1 but with Beta 1-A i get 45-50 constantly 43 is the lowest i get even with the Dipps so were they aiming for this or it was unplanned? either way its much better
hes Beastly
they are
uh yea i knew EXACTLY what tesb was saying i know this is an stress test like anyone else im just kinda ticked they made a weak ass move weaker i dont have a problem if they dmg was high then making it lower but it was low and making it lower gives more of a reason to not play him
Yarlen said it to us in the morning like 2 hours before it came out
@tesb I dont care that its balanced to match up with other characters I just would rather have the weak 600 dmg back then this 450 no matter how unbalanced that makes it right now cause like u said its not about balance right now if they changed this in beta 2 i woudlnt mind.
i hnever had slow down problems but the giant stuck thing was informed to us well before it came out
YOU WEAKENED A MOVE THATS ALREADY WEAK? SERIOUSLY? SNIPE ONLY DID 600 NOW ITS 450?!??