Pawel25

Pawel25

Joined Member # 170305
21 Posts 57 Replies 3,960 Reputation

[quote who="tilyas89" reply="56" id="3664050"] I do love AI updates and new features. However, I'm not finding the motivation play many games anymore. Its the damn end game mop up phase that always looms over my head. At a certain point I just start snowballing and would like to see some endgame challenges such as remaining empires banding together against greater threats, be they you or whoever is in first. Stardock's the only ppl I trust with AI but if late game doesn't bec

93 Replies 596,294 Views

I'm repeating my self here again for the 5th [e digicons]:D[/e] time, but at some point will there be improvements to space battles? It looks like all remaining issues will be addressed at 2.0 patch. The only thing left is improvement to battles (movement , gfx, etc.)

93 Replies 596,294 Views

Curious to find out if any of the other players experience bugs that I do. 1. Sometimes planets disappear during attack just to reaper the next turn. 2. During battle you cant see fighters and weapons firing. 3. Some ideology perks still don't work. 4. THIS the biggest problem: after attacking planet, starbase or fleet it take about 5 to 10min to process that battle. In the mean time you can move around map but that's it. &nbs

5 Replies 21,676 Views

In my case it takes up to a minute for a turn to complete. Its just ridiculous that after months of release it's still unplayable. Uninstalled it, maybe I will check it out next year, hopefully it will be worth playing.

9 Replies 61,784 Views

Awesome! Also, Frogboy will the issues with ideology points be fixed? I noticed that now they don't panelize the player like before but they don't affect the AI either (ex. 25% hit points to race in my territory. It doesn't not take away HP from my ships but it doesn't also take them away form AI. Also annoying bug I noticed again is incorrect power calculation. Suddenly my power points dropped to 0. I submitted ticket about those bugs some ti

55 Replies 213,371 Views

After waiting to v. 1.6 to reinstall game, I find this there are still annoying bugs. First, some perks still don't work properly!? WTF?. If you still did not noticed perk that supposed to give HP and movement reduction to the enemy doesn't work. And this one is new, can't attack planet because it is defended, but there are no ships in orbit, is there something I'm missing? http://s28.postimg.org/ulje

1 Replies 9,730 Views

Disappointing, but not surprising. I get the impression that Stardock doesn't listen to us at all. I mean why would they introduce Mercenaries, when the main game isn't complete? Why wont they concentrate on improving invasions, AI even more, battles, effects, bugs? and then introduce cool expansion packs. This strategy just doesn't make sense to me. Worse thing is I want to play this game so badly but in current state it is just uninstalled, simply w

55 Replies 96,479 Views

This is how planetary invasion should go. when fighting with defending fleet you are also fighting with planetary defenses (starbase, shields, missile systems, canons etc.) once the defending fleet is defeated only planetary defences are left. So you can't invade yet. During this battle you destroy most military structures. Invasion can commence if you want to keep civilian structures and work slaves or you simply bombard the planet until all life and str

26 Replies 605,731 Views

When do you guys plan to - 1. Fix the ideology perks that either don't work at all or don't work properly? 2. Add more large ship parts? 3. Upgrade space combat (ship movement, weapon effects)? Also noticed a weird bug, whenever I reach past turn 700, my power score begins to fluctuate. One turn is 50K and the next 20k, then goes to 0, just to return to 40K. Weird. Thank you for any answers.

25 Replies 45,870 Views