Imtorolin

Imtorolin

Joined Member # 1741715
0 Posts 1 Replies 280 Reputation

hi yall. I believe that during my gaming years of GALCIV 1, i have been extremely anoyed by the default planet names such as "Krom IV" or "Calimar III". i believe that we should have the freedom and OPTION of naming any or all of our planets. In stead of "Alpha Centauri I" we could have "Neo Terra" and such. Thoughts? Your friend, Imtorolin, leader of the 8th Cadian Infantry

19 Replies 17,034 Views

In Iraq, the United States official view is that we are occupying these people for their own good. Bringing them democracy, deposing a tyrant, with plans to turn over the government back to a new regime. all the iraq war was for was oil... <TABLE cellpadding=8 width="95%" align=center bgColor=#FFF394 class="m

29 Replies 31,926 Views

i agree, fat tony. "Ripe for an invasion" sounds evil. perhaps the feedback from your advisors could depend on your stance with evil, good, etc.

7 Replies 10,367 Views

gj deveren! Perhaps there could be small videos (smallllllllllllllll) of quick ship battles to describe the victor of a large battle... perhaps... maybe... or just a short animation of the ships firing (*cough* video *cough*)

9 Replies 9,607 Views

indeed, vinco. you could also have a number of other lines (eg. science explorers vs. not researching) and then add them all up into a basic number and statement.

29 Replies 31,926 Views

i agree, ugleb. One thing that bothers me is that in galciv 1, you can exploit quantum mechanics and use that for speed of your ships. would that not enable instantaneous travel if you folded space and punctured it? Sure, my ships have 230 or so parsecs to travel, but quantum jumps are instantaneous. We should have a technology that enables you to chose a point anywhere in the galaxy to 'jump' to. Just like artificial wormholes and quantumspace. thoughts?</

45 Replies 30,272 Views

since they require expensive constructors and maintenance, there wouldn't be too many of them. Are you kidding? My friend and I were playing a game when we conquered every-single-square (big squares) with a constructor in each on medium difficulty. We should be able to have some star bases that could be

27 Replies 19,975 Views

indeed, michael. but it also said that the stargates were costly and inefficient to use for colonization and exploration. Costly in the end. Hyperdrive is less costly and offers much opportunity for colonization and prosperity

45 Replies 30,272 Views

And economically, it makes sense to open beta to whose who are supporting Stardock, either by having preordered or by having an active Totalgaming.net account. and in what way is it economically, in what way does it make sense?

25 Replies 28,429 Views

I fear that only people that have preordered Galciv II or those that have an active Totalgaling.net subscription can download the beta Indeed!! but is it not logical, in a sense that by giving the beta out to the public, you will not only drive people mad into buying your product but you also get alot more feedback.</

25 Replies 28,429 Views

I would just like to congratulate the team working on this project and wish them good luck in the future and hope that there arent as many bugs in their path. Great job guys, keep it up!

18 Replies 20,108 Views