twentyoneiwin

twentyoneiwin

Joined Last seen Member # 1777847
0 Posts 12 Replies 81 Reputation

I myself tend to like the slowe pace because it is suppose to be stragey game. But I can understand if you are pressed for time and cant play 3+ hours a fast mode would be nice

34 Replies 61,239 Views

[quote who="epiclulz" reply="2" id="1986448"] Here's the thing, it's frustrating, but have you ever dealt with something worse, such as SecuROM? I've never had any problems with SecuROM. In that scenario, which do you find yourself preferring? You're presenting a false dilemma. The truth is, you want to play this game, you just want to get it on the cheap, or even free. I bought it because it happened to be there and because I had he

365 Replies 975,290 Views

Im sorry but this whole topic screams of the warz kiddies crying because they can't play online with their hacked copy. Impulse is not DRM you want to see what real DRM is go check out any EA game thats been realeased in the last year or so. Impulse is a downloader you boot it up to get your patch and then its done. You can install your game over and over again as much as you want without fear of being locked out of your game. Unlike when with a true DRM game you only get like 5 install

285 Replies 949,527 Views

All I can say is "No" there are more then enough things to worry about while playing this game and have to Micro all my ships while keeping and eye on other things will just make this game nutso to play. Dont get me wrong I love HW2 but in that game I didnt have to manage anything more then my fleet. Where as in this game I have to manage planet defenense expansion, research, ship building and heaven forbid I get attacked by more then one person at the same time which often happens.

28 Replies 50,745 Views

I just dont see how the carrier is overpowered. If you have a decent fighter screen along with flak they usually get chewed up pretty well.

54 Replies 29,069 Views

[quote]Hi there! Awesome game. A couple of things 1) Large maps and mega wars make cap/scaling off balance: a) The role of capital ships gets dwarfed in a massive battle. b) Planetary defense becomes next to worthless when you have 100+ships attacking. - this makes defensive players sitting ducks. - There is no home team advantage making the game offensively bent. c) Capital Centers influence is not effective enough. 2) The AI seems t

1,040 Replies 572,893 Views