James009D

James009D

Joined Member # 1823222
2 Posts 150 Replies 957 Reputation

Agreed with all. Combat could certainly use some reworking and there has been ample feedback on how this can be done. If you want improved late game Abilities and Traits then I encourage you to try my " Abilities and Histories Mod " in the modding section. It gives some small 5-10% bonuses to things like merchants stationed in cities which can act like a small school. To quote an Alabama politician "It just makes sense".

8 Replies 27,957 Views

Check the city summary and you'll see the bonuses calculated. They are actually pretty significant because they are cumulative. So you might have a 10% bonus to arcane, 20% income bonus, and then 30% research at a level 4 city. However, remember that 10% of 1 is 0.1, so don't expect HUGE returns if you have low output.

6 Replies 3,303 Views

Some of these have already been reported and some of these are issues that have existed for quite some time now. Seeing as there are so many disorganized thread around, I'm going to try to compile a list for you guys. General Bugs AI sovereigns get advanced armor and weapons WAY too soon . During Brad's video Cesera had Heavy Armor on turn 15: <a href="http://www.scr

16 Replies 18,579 Views

Yes, you MUST start a new and fresh game, you CANNOT load a savegame. This is one of the most reported modding "problems" I've seen, there should probably be a stick about it somewhere. Anyways, let us know how it works. I'd love to try it!

11 Replies 7,574 Views

[quote who="marlowwe" reply="1" id="2731078"]I hope this experience does not deter you from posting on the forums. It is rare to find a developer, let alone a CEO, that communicates with fans on a regular basis.[/quote] What he said. Your so active and responsive to forums and feedback that it was only a matter of time before you said something stupid. And honestly, I don't think what you said WAS too stupid. Then again, I can anger too and don't care much for being politically correc

182 Replies 526,213 Views

Yeah, you'd need to re-activate maga-regen in the CoreAbilities.XML: Mana Regeneration Speed at which all mana regenerates for this nation's people. Icon_Level.png 1 &nbsp

30 Replies 13,396 Views

This guy is correct: [quote who="SoonerToucan" reply="7" id="2731204"]The answer is it depends on the hero. For heroes that state you gain x/turn, where x is gilder, tech knowledge, ect, they do NOT need to be in a city. For heroes that add a % improvement (+20% boost to farming) they DO need to be in a city. They will only add that production to the city they are stationed in and the bonuses DO stack. My only queston is for hero

17 Replies 11,374 Views

One more copy of Elemental for the rest of us. Try modding, see if you like the game more. Modding is going to be a MAJOR element of Elemental.

15 Replies 14,576 Views

haha, I've only seen that a couple times. Usually those guys have wolves or something weak defending them. My "guardian" units usually suck too. I'd advise you to make the player bonus guardian units ... human and somewhat more decent, please.

14 Replies 10,404 Views

Janusk, the High Chancellor to the Sovereign, fails again ! I swear that man needs to stick to trading and mercantilism.

8 Replies 55,878 Views

Just to add to the "Mouse Problems" when I hold control or shift my mouse gets all "difficult" when trying to select/group units... any idea why?

10 Replies 5,885 Views

[quote who="awuffleablehedgie" reply="17" id="2729353"] Quoting SnallTrippin, reply 15..I sort of want to not update so I can make Dragon-Human Demigod Hybrids... I'm going to back-mod them in... Someone else probably already has, honestly. Probably create a "back-mod" and a half-way balanced version with some humorous lampshading. ... just realized this could be taken in a terribly twisted way. >> not what I meant when I typed that. &gt

22 Replies 10,959 Views

Here is my list: Mancer (Male) has no facial hair options Mancer (Female) has no pants options and need more vests Amerian (Female) has no eyes and needs more clothing options (mostly dresses) * Krath (Female) have only one head option * NOTE : I made a fix for this back in BETA 4. Check the mod section for my Character Mod. <span style="text-decoration: underline;

23 Replies 19,471 Views