James009D

James009D

Joined Member # 1823222
2 Posts 150 Replies 957 Reputation

[quote who="db0" reply="10" id="2727230"] Do we still have to be a different gender, or is that optional? As a matter of fact, that is a very good idea. Why don't we have homosexual sovereigns?[/quote] You guys missed that discussion and rage. Go mod it :P[quote]Ah the old "A Wizard did it" excuse. "Wait a second I was away for 5 years why do we have 3 children now?" "Ummm Magic?" "Ah okay then" <br

34 Replies 100,560 Views

[quote who="Zorbane" reply="7" id="2727438"]Shoulda advised you not to send him there[/quote] This is one of the many reasons why he failed his performance review.

30 Replies 48,614 Views

[quote who="jscott991" reply="5" id="2727306"] It really isn't anything like Civ or Gal Civ. In Civ, your president/king/despot/emperor doesn't take to the field and kill a legion or army. Individual spiders don't kill a pioneer capable of founding a city. Elemental is supposed to be simulating the reunification of two vast continents and the fight between a number of great races, kingdoms, and empires. Instead, it seems to be evoking just what the above post

133 Replies 388,223 Views

[quote who="Spitz" reply="2" id="2727394"]Why does the Hiergamenon entry say "Janusk" at the top, but "Eldmyre" in the description?[/quote] INTERESTING FACT! Did you know all advisors are named Janusk? It randomly selects someone to "play the role" of Janusk. They are usually picked from merchants but sometimes other classes. Eldmyr

30 Replies 48,614 Views

Yeah, I think some of the items (especially early ones) are WAY overpriced. If I don't want to spend 5-10 character points on a weak staff then my guy is unarmed and it might take me 20-30 turns to get the cash for a simple club. That just isn't right. Also, careful with the adventure research there, chief. You don't want to start spawning dragons and demons when you've still got peasants.

15 Replies 15,334 Views

Yeah, I think you did a little too much shopping for your one and only son. You spoiled him. I don't think that can all be the game generated character, it has to be because of the buffs and items. He's probably powerful... but not quite that powerful. Lastly, champions do need a little more balancing.

20 Replies 15,114 Views

Existing heroes don't have too many attributes, the problem is that custom sovereigns don't have enough. I think that custom sovereign's need another 20-30 points to spend (and more to spend it on, see my Traits and Abilities Mod). Also, there is a topic about the default sovereigns where it is revealed that they're VERY powerful. I suggest creating you character and just modifying the XML for them... just don't go crazy with it, lol.

2 Replies 1,773 Views

Hmmm, where'd you put the files? And do you know, specifically, which file isn't working or what isn't working (road, eyes, skins, champions)? You could also try disabling the FixHeads.xml file... I shouldn't have left it in there but decided to keep it there in case a better modder could figure out it's problems. Maybe thats the problem? Lastly, many of the champions use some of my Traits and Abilities Mod, however, they are not dependant on one another to work (though highly

32 Replies 78,012 Views

Good questions, I look forward to seeing it resolved. I don't believe that there are any random triggers for abilities... but I could be wrong. Let me know if there is because that'd be great for some interesting personality traits (gambler, glutton). I don't believe there is such a thing as a "champion class". It's declared in the NPC file but doesn't appear to have an effect as far as I can tell. Hopefully they'll have a function in the future or can be modded. I hav

19 Replies 6,582 Views

I'd like to add that sometimes things like materials, iron, and crystals have no value (even when the other faction has few of them). I think the trading of resources work better in beta 4, might want to check the code.

2 Replies 2,267 Views

2. Put a unit out there and have him guard. Not automated. Requires work (just like Civ4 or GalCiv2) :P 3. Yeah, he's likely out of your price range, too far away to recruit, already recruited, or has gone rogue (creature). 4. idk what charisma does. That might only effect the sovereign... which would be kinda stupid (and more the reason why we need attributes to effect bonuses). 5. The crowns actually represent the experience value of the unit</strong

4 Replies 4,290 Views

I've released a Heroes Mod (in the Mod section) if you're interested. Not that it has many women in it at the moment (maybe 3-4). I'm actually planning on expanding it sometime with more women who are marry able as the base game does seem to have some gender inequality issues. This also hurts because the AI leaders START married and immediately are making babies (lucky bastards). I'd also appreciate any help you guys have in modding, if your interested :)

11 Replies 11,222 Views

Great news, thanks for the update. I'm quite impressed with whats stated here. Can't wait to see it up and running (smoothly). btw, what is a "game tree that was split in two" ? What does that mean? Also, what are these late game champion abilities you mentioned? I'm very curious to see what is new, changed, and improved. P.S. Don't break my mods please, LOL :P P.S.S. Just kidding, more stuff to wo

161 Replies 521,134 Views

Man... I'm getting surrounded by the AI in my game. One faction, the Redguard (from Elder Scrolls), has me surrounded on one side with a bunch of cities. Meanwhile, the Umbra, has me surrounded on the other side... and they are still growing. I'd say you've only met minor factions.

9 Replies 3,948 Views