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[quote who="Tattyhat" reply="14" id="3155594"]Where is my Beta 0.915? It's Thursday and I don't have my Beta 0.915. I need my Beta fix or there is no telling what I may be capable of. [/quote] Sorry Tattyhat, doesn't look like we get our fix this week. Maybe this will help. [video]http://www.youtube.com/watch?feature=player_detailpage&v=N6uEMOeDZsA[/video]
[quote who="enoeraew37" reply="12" id="3155169"] Yes a lot of gamers wear black but that doesnt mean we dont have values..I wont put my resources toward a company bent on ruining gaming so some shareholders can feed their trophy women. I'm uncomfortable as it is with Jon "civkiller" Shafer lurking about. [/quote] Jon got a trophy wife for his part in Civ V? Where do I sign up for GalCiv 3. [e digicons]}:)[/e]
BurntSoul - Excellent summary. I totally agree with your interpretation of Draginol's request. [e digicons]k1[/e] I personally have no use for MP, having no friends except for my computer (my kids only play XBox), however I would be happy to pay $1 to increase the fanbase & support for what I think is shaping up to be a very good game.
Top of this screen... Games... select FE... select downloads.
Rule number 1 in playing a Beta - don't get attached to today's version, it'll change tomorrow. I agree that .914 isn't as much fun for me as .913, but telling the Dev's what isn't working for me in the new build is just part of the job of being a beta tester. It's ok to have opinions & express them in a constructive way. Just remember the game will ulimately be an expression of the Dev's vision, not ours. Hopefully&nbs
[quote who="seanw3" reply="95" id="3150931"]No offense taken. Not everybody enjoys satire. I do. [/quote] <
[quote who="Derek Paxton" reply="5" id="3150866"] Its random. sometimes you get to clear out the place without a battle and complete a quest and sometimes there is a spider you have to fight. I would like to change the quests so that losing them doesn't fail the quest. But as is they are working as designed. [/quote] Maybe replacing the Spider with a R.O.U.S. would keep the Quest more in keeping with it's original intent. [e digicons]}:)[
[quote who="OrionM42" reply="10" id="3147766"]Quoting Supreme Shogun, reply 9 To OrionM42 - it's even worse you only get $15 for that $1500 axe not $150... Supreme Shogun, your comment has surprised me very much ! You are saying that you are only getting 1% of the listed value of an item, when you sell it in the shop ??? In the game I am currently playing, I can still get 10% of the listed value of an item, if I sell it. 
[quote who="Das123" reply="5" id="3147574"]Agree with OP and also agree with Heavenfall's take on the map size dictating some item levels. [/quote] This would seem like an excellent next step. While I have been really enjoying .913 (Magic user, challenging, large map), it is a bit frustrating to not be able to get to the higher level spells. Since the leveling rewards are now random no matter what path you take, it can take 3 or 4 levels to even get a magic choi
I've noticed that also happens when casting Arcane Monolith. Since I'm playing as a Wizard & using spells vs mundane, I thought it was just an added bonus of the spell. Should have known better. Derek, if you fix the Outpost bug, please leave the magic version. I'm of the opinion that magical results should always be bigger & badder than mundane.
Played about 6 hours yesterday. Challenging (all settings), Large map, Balanced, Dense & epic, 7 opponents. Custom Sov, Magic (Enchanter). Game has been rock steady - not a single crash to report. (Win7 64, i7-2600, 8GB DDR3, GT530 2GB) I'm up to Fall 264 (season 423). I've taken out 2 other Sovs (Magnar & Queen Procipinee) by getting them to surrender. I like the fact that they're now my vassals (champions), but it wou
[quote who="bfwebster" reply="61" id="3145290"]Just barely started playing 0.913 and am already seeing some strange behavior. The two three champions my custom sov has found (Iriel, Jesselde and Irwin) all cast Haste on themselves automatically at the start of tactical combat, even though one of the two doesn't even have Air Apprentice as a trait.[/quote] Look closer, that's not haste. It's a spell called Noble Legacy & it's part of the new Faction differenti
Actually your English is quite good, better than some here for whom it's supposedly their primary language! [e digicons]k1[/e] Map size and difficulty setting have huge impacts on how the game plays. I find large maps @ challenging is the setting that allows me to check out how the Beta plays well into middle/end game. Also I like to utilize the Magical aspects of the game more than the mundane. I custom design my Sov to be a power
I think you mean "Pawnshops" not "Porn shops". [e digicons]}:)[/e]
Remember - "Ctrl N" resets your starting position without going back to the main menu. There is no shame in looking for an optimal start position. That's exactly what you would do if you could take the time to wander the world before picking a place to settle. You'd better pick a good place to start now, because the world is truly out to get you.
We've all been asking for the Monsters & AI players to give us a challenge. I think Derek & Brad have delivered. The game really made me think for the 1st time.
Was able to play about an hour last night. 1) all settings @Challenging 2) Large Map 3) Custom Sov Continued to be very stable for me - no crashes to report. Monsters more aggressive. AI doing much better job finding & taking goodies. Leveling up for Sov & champions slower but not crippling. Just have to watch what I attack. AI seems to be able to handle harder Monster groups. Magnar just declared
Wildland are awesome on large maps. They offer unique and difficult challenges. Do not attempt to clean one out unless you are a powerful wizard or have a very, very, very good (and large) army with you.
[quote who="seanw3" reply="39" id="3143426"] And no need to troll about Haste. It still increases Initiative as intended, just won't bug out and give you a free turn when cast. [/quote] Wah!!!!!!!!!! It was so cool to be able to hasten my entire Sov/Champion stack & cast 5 other spells all before the A.I. could even move. It truly made me feel like the most powerful wizard in the world. Of course, until Brad gets the A.I. to learn how to actually us
This isn't a quest, I didn't save at that point, but if you attack the Slag (and he's supposed to be very vulnerable to fire damage) you'll see what we mean. I had 3 champions quay up Flamewave & then started casting Haste to speed up the process, much to my chagrin. He died by the sword very nicely. http://dl.dropbox.com/u/16706254/Jim_912_4_29.EleSav I have a latter sav
Derek - I was playing a game this weekend where I tried to use Flamewave & didn't see any damage. I actually had 3 or 4 champions + Sov cast it and nothing happened. The flames were displayed but no damage was done. I keep all my saves, so I'll find one & send it in when I get home tonite.
Did you try saving the update instead of running it and then going to the directory where the .91 update was saved & running it from there? That's worked a couple of times for me when the internet autoupdate has given me problems.
Played for another 2 hours last night. No crashes & no bugs. What am I doing wrong?
Strange - I played for about an hour with no problems of any kind. Make sure you guys send in your crash logs so they can see whats up.