The_Regicide

The_Regicide

Joined Member # 1869182
3 Posts 292 Replies 15,532 Reputation

I mostly play Rook and not communicating pisses me off so much I can't even begin to describe it. I don't think the word has been invented yet, actually. On the other hand, what pisses me off is people who start screaming at me when I communicate. "I'll hold Mana, you guys take HP" gets met with "STFU noob, stop telling me what to do!", stat reports like "tp out", "omw", "oom", "no pots" and the like often illicit responses such as "u talk 2 much". People are such idiots somet

25 Replies 3,970 Views

It's... a mix and match, roughly going tower>archer>hammer>tower>bowl>light>tower>hammer>... Cata only sometimes. The DGs that prance around my picket fence are Sedna, Erebus, Oak and UB. I've no trouble against the others.

60 Replies 12,185 Views

By not scale I meant most demigods can wade into my tower farm, kill me, get up, go to the toilet, get some juice out of the fridge and get back to get out of the farm with no trouble at all.

60 Replies 12,185 Views

No, don't touch the items. Once Demis have more health, items will provide less of a benefit automatically. Make the priesthood heal 250/350/450/550 health, fixed, not relative to the Demigod. Make tower upgrades actually do something other than waste your gold. There, 70% of the problem is fixed.

32 Replies 4,767 Views

I said it before, it's a real easy fix. Increase the base HP and HP/level of all demigods by 20%. Health items are now less of an increase, but they still provide the same bang for buck. Upside is, new players don't get raped with sharp rusty iron bars any more.

32 Replies 4,767 Views

I get Banded and tele+ lock too, and usually grab the archer tower as my 2nd skill point, just to lessen the annoyance of ranged characters. I normally stand just in front of my farm, and move back and forth. Depending on the resistance I meet, I will either be pushed out and head back to buy scalemail or scaled helm, or just wait it out and hold until 2300, when I lock, port and buy Vlemish. The rook I play is a tower/hammerbowl hybrid though, and has some variance in playstyle. Sometimes I'

32 Replies 4,767 Views

The main problem of the P2P here is not the huge amount of traffic generated, or anything like that, although those are problematic. The main issue is the current configuration on how to resolve bad connections. Rather than checking for each connection between each player, the system just axes the game completely, and declares it invalid. Unless it declares the dropping player the winner. Why doesn't it declare the war rank leader team the winner? Why does it have a three minute conce

20 Replies 64,185 Views

No, it's a bad mechanic. What I'd really like for it to do is function like an additional demigod, so two demis can outcap a single lock, but not a lock and a keeper.

5 Replies 2,090 Views