BogdanRC

BogdanRC

Joined Member # 1957570
0 Posts 1 Replies 36 Reputation

Avatar Frogboy: well, since you're putting it this way... I have to admit that from the producer perspective you're right Such a feature can create potential exploit situations which can help the player win the game while not focusing on the global strategy. And this can interfere with what Stardock wants from this game. You've got me convinced. Thanks for taking the time to answer me.

84 Replies 253,234 Views

Ok, just to point out the basic reason of why I liked MOO (& XCom) - which of course will differ from the reasons of many&many other people: I hate micromanagement of the planets (bases) and their economy and structures (modules). I need them in order to boost my research and thus to be able o discover new techs that will make my army superior while gaining power to build a ship faster. What is the point (IMHO) to design a ship if I will not

84 Replies 253,234 Views

Veteran Draginol : a man with an idea -> GalCiv is a game about civilizations and not about military tactics like MOO2 - I'll come back to this. This is my first post on this site, but I have been checking the GalCiv 2 progress for more than half-a-year already. I just couldn't help myself not to comment (and it's 4:30 in the morning ) I have played MOO2 since it was released. It is o

84 Replies 253,234 Views

Just my experience: 1. Bought the retail box at the store. 2. Came back home eager to install and play HL2... 3. ...just to realize that I have no internet connection (at that time) and that I can't play the game. Imagine the frustration. javascript:editor_insertHTML('_ucCommentForm_comments_txtBody',' ') 4. After getting the internet connection, I stopped playing

20 Replies 81,692 Views