RemingtonRyder

RemingtonRyder

Joined Last seen Member # 2197899
7 Posts 434 Replies 29,808 Reputation

If there are still going to be bonus tiles on planets, I have to say that it would be nice to be able to see them (and whether they have an appropriate improvement sited) without cycling through every single planet.

69 Replies 221,627 Views

One of the most interesting implications of hexes is that the map need no longer be square-edged, and indeed you could have a more disc-shaped galaxy.

71 Replies 512,925 Views

If only you could get Richard Ridings in to read the technology descriptions. ;) "Your minions have discovered a lost technology in the next room. You will find that this low broad downing soft item of furniture has the power to cure fatigue and restore vitality."

34 Replies 148,582 Views

There was an auto-upgrade feature in later versions of GC2, however the module prioirty list didn't persist on reloading. If you didn't want a particular module to be built there was no way to uncheck it. Basically there needed to be a Starbases governor.

30 Replies 68,435 Views

The new design for the Arcean tech tree means that I'm able to field some defence fighters with Fusion Beams at about the time that the Terrans start building their military up. I've got Space Cannons built and the improved Cathedral of Valour in play, which should help if anyone decides to invade. I've yet to fill in the description for the Fusion Beam. Huh. I could swear that I did that. Oh well. :) The newest test game should be fun.&nbsp

507 Replies 1,009,771 Views

Hypothetically, if you were going to take a new tack and depict channelers in a completely different world (for instance, one where magic takes the form of advanced technology) you probably wouldn't use the name Elemental. It would be confusing.

123 Replies 647,137 Views

Brad, in all seriousness, I think if you want to rebrand retroactively, there's no reason why you need to use the same brand for each title. In fact, it gives you a lot of freedom in future iterations if you aren't stuck with some weighty name. Yeah I know, that narrows it down to like, practically anything. :D

123 Replies 647,137 Views

Personally I like the Telenanth or alien artefact events more than the rest. There's a bit of excitement when suddenly one race becomes a bigger threat that they were before. I also like the events which mess with tourism and trade, making them as important as tax income. I'm not particularly wild about the Jagged Knife event. I liked the Dread Lords event but I never get to duke it out with them anymore. :P As for new events, I think that it migh

59 Replies 198,324 Views

The GalCiv 3 forums are separate, although some (usually announcement) topics are posted on all Stardock sites. Welcome and enjoy the forums, such as they are. There's a few of us still active, playing or modding, or modding and playing, and so on. :)

4 Replies 6,126 Views

There are some reported problems with the Radeon 4850 and black screens, judging from a quick Google search. it might be worth looking over some of the troubleshooting other people have done just in case. Your motherboard has an AMD chipset so I think it's unlikely that there's a hardware incompatibility. I seem to remember that when I had to install DirectX9c, the redistributable package (containing all the updates) works best. It might also be worth updat

4 Replies 6,427 Views

I was playing a modded game of GalCiv 2 last night and discovered for myself what happens if you rush too many colonies too soon. I ended up 2000bc in the red with a shrinking approval due to prolonged debt, and having to keep taxes low enough to keep approval hovering at about 50%, with just enough income to eventually get out of the red. I managed that after snagging 25 colonies but not researching far enough to get any economic buildings. Thing is, this can happen to

52 Replies 94,051 Views

Played a new test game tonight, managed to get myself into the red with the colony rush. Oops. Being in the red for too long places you in the precarious position of needing to raise taxes but with approval so low, population growth can slow down quite dramatically, so you can't raise them too high otherwise you'll make things worse. Things turned around, but the other races have been spamming colonies like crazy while my production and research have been on hold

507 Replies 1,009,771 Views

My own exploration strategy for a scattered cluster galaxy: Use the survey ship initially for scouting, use cheap scouts once you have a second colony to build them from. Avoid going too far out - the bigger the search radius, the greater the chance that another race will get to one of the nearby planets before you've even seen it. Also, the further you have to send a colony ship, the more chance you will not have a very contiguous empire. If you encounter an

52 Replies 94,051 Views

[quote who="Wintersong" reply="115" id="3407462"]Stardock has another two announcements to make. Based on certain thread, one can try to guess some of the stuff but I remember one pic missing there rigt now that seems to belong to one of the other two iOS games they are making.[/quote] Well okay. I guess we'll see what happens soon enough!

133 Replies 806,510 Views