HOnestly stardock should talk to the right people and put out an expansion Galactic Civilizations: Star Trek. for 9.99 ...I'd buy it
Buzzworthy
So the theory of another guy building starbases every 3 or 4 sectors apart might be something to consider? of course it wouldnt be a perfect placement of starbases since planets and resources are random.
Is their a certain number of starbases that people build per empire? I mean not numbers in particular, but Do they say build 1 starbase per planet occupied sector and 1 starbase per freighter trade sector(i.e. trade route to another planet)? I sometimes ctrl - N until i get into a corner and get a decent selection of planets so I had a theory of building a line of starbases on the 2 sides of my corner that they could get through. Is this a good idea? I wasn't sure, because if a better strateg
Since I'm new to the GC mod scene. Would it be better to make a seperate GC game in another directory especially for the star wars mod? or can i switch between vanilla GC and the SW modded version?
So, The mining section of starbase upgrades is empire wide? and the others effect only that sector?. If that is so would the culture upgrades have an effect on the surrounding 8 sectors?