Here's a new one: "attempted to read or write protected memory. This is often an indication that other memory is corrupt.s" I thought I'd check to see if the problem had been fixed, well I guess it hasn't but this new message does point out the possible problem. I wonder whats causing it?
Kintor
just tried to create my first character. Getting the exact same error as CXDamian2, I'm using IE, not really sure whats causing the problem. Maybe there is something wrong with the server at the moment? Just have to wait and see what Stardock makes of it...
Congratulations! Glad to see all your hard work is paying off. Your right about the word of mouth appeal, I stumbled onto this game when reading a post on Penny Arcade last year. The game looked amazing even with the little bits of information on the site. I live in Australia so it’s always a long wait for any game to get here, and if you want to get anything from the rest of the world the P&H is ridicules. Being able to pay and download online while the game ships is a r
Hi! another Aussie here, I think its great that stardock realizes the potential of the internet. Its a nice change being able to get the game at the same time as everyone else. Even so getting the game here in a month is still impressive, some big budget games can take 3-5 months or never show up at all. I pre-ordered a while ago (I just don't show up on the forums much) and can't wait to see the changes from beta 5 to release. Oh, and its also interesting to find out I
Yeah, I didn't exit to desktop. If its a documented issue is there a way to delete threads, this is just a waste of space then. Well I guess I'll just have to check more carefully before starting a new post.
I'm playing this game and its going very badly, so instead of hanging around watching my planets get consumed by everyone else I call it quits. Except instead of resigning I surrender to the one of the few races not against me (in this case its the Arceans). So I start up a new game this time making the size huge (hopefully giving me a better chance of avoiding messy border skirmishes). When I click on Earth to build my second colony ship instead of having the s
(just fixed a couple of typos) It probably is to late for something like this to be put in. My guess is it would take alot of new code on all sorts of levels to get carriers to work, at least the way I see it anyway. Still it would be interesting to see what other ideas people come up with.
Well i'm new so I don't know if some ones all ready beaten me to the idea. However I think making some sort of (available late game) ship carrying module would be a great addition to the game. Think about it, by late game a civilization most likely would have access to compact yet powerful weapons and engines etc. Capable of turning a tiny hulled ship into a lightning fast and deadly fighter. The catch is because of the hull size your left with a cheap and capable fighter... only good
He He, just got the patch and the game loaded, thanks for getting to the problem so quickly (and on a weekend)..
Ok.... Quick question, which file in the directory do I open to change the game so it opens in a window? Even if it doesn't work it might still be helpful to know.
Hi! I got the beta only a couple of days ago, then I download the new version... same problem as everyone else. I've downloaded the two 'fixes' and its not working. I guess i'll getting it into a window. Oh and here's the debug.err log: Debug Message: Version v 0.80 Beta 5 last updated on: Fri Dec 16 17:52:22 2005 Debug Message: Could not find a TGN Serial No. Debug Message: *********DXDiag info follows.********* System Info Time: 12/17/2005, 16: