Devster_C

Devster_C

Joined Member # 2351828
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Where traditional PBEM would fall down with GC2 however (in my very limited PBEM experience), is in those times where every human involved is just hitting the turn button waiting for something to happen. I can see one way to speed this up, with two variations on the theme We've never really had a problem with that, even in the early games of "wait for your first warrior" in Civ. <img src="smiles/Smile.gif" border=0 ALIGN="absmiddle"

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Hi folks. Registered just to post in this thread, so hopefully the regulars won't dismiss my two cents out of hand for rehashing/continuing something that's apparently been covered here before. It's not a poll or anything, but I vote for multiplayer being added eventually. I only hope for Play-By-Email though, not for any kind of real-time netcode-intensive LAN or WAN variant. Over the course of the last couple years I have played ten or fifteen CivIII (and now CivIV) games by email

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