[quote who="oddrheia" reply="1" id="3573844"] Edit: Try to check your spam folder, for some obscure reason my discount code ended up there, even through I have never marked Stardock emails as spam! [/quote] Thanks for the suggestion...I checked and nothing there.
Kallik
I own FE LH but have not received my code for a 25% Discount....is there another way to get the code?
I really like your ships..any chance I could get a copy of them?
Has anyone else run into the problem of building a ship so big that it will not let you put anymore pieces on it? I was building a Huge ship and ran into this problem..and after I saved it..if I try putting on Working Components (Engines etc.) it removes a piece of Jewelry for each one that I add.
At the time I pre-ordered Sins (early last year)the only option for me to get into the Beta was to get a Total Gaming Subscription and use Tokens to get it. Using the Total Gaming method did not give me the option for anything other than the Digital Download. Now that I know about the DVD CE option..I would rather have that...is there anyway to adjust my order or am I stuck? It would shock me if a company like Stardock would penalize me for ordering early?
Thats Awesome..Big Wing Commander fan here...I cant wait to try your MOD.
Will there be a Beta for the Twilight Expansion? Will Pre-Order Customers be allowed to participate in the Beta?
When will we be able to Pre-Order the New Twilight Expansion using our Total Gaming Tokens?
Ciould someone tell me how you capture an enemy occupied Planet/System? Do you have to destroy all the structures there or is there a trick to taking over the planet? Any help would be appreciated.
Thanks for the info Kryo...but I ordered mine through TGN..is there anyway to get the Physical CD that way?
If you already downloaded the Digital Version..is there anyway to add the Physical Cd later?
I just joined the Sins Beta 1...I am very excited to be part of this but I was wondering if there is a Manual for the game that I can read?
Does anybody know if new members of Total Gaming Net use there Tokens to buy Sins of a Solar Empire..can they get into Beta 1 even though its closed? Robert
From completely pacifistic to none stop anti-life aliens from hell that never stop fighting until someone stops them. All through the grades, races who spy, plot and backstab for their own ends, to races who really want the universe to be a political union. Yes also those who will win at any cost.. But I think that’s what makes for a fun game myself and each time a differe
1- Conquerable Starbases, see this thread: WWW Link 2- Espionage revision as a combo system, new and old. Spies + General info. Maybe a Spy training center and you can't build spies without it or something... 3- Though I'd like better diplomacy options and the ability to simply talk to the other AI races, I'd much rather prefer more variance in the planetary events that occur and the effects of choos
My personal favourite is spying on his entertainment improvements, particularly for those high population planets with low morale. Why kill the cows, if you can get the whole farm for free? If it's on an influence border, or better yet overshadowed by someone's influence (like yours), it's a whole lot more likely to flip. Make sure they aren't in an Imperial govt still though. I can't remember if it's possible to flip planets in an Imperial govt, but I know it's gotta be at least har
We've talked a bit about docking ships with starbases before here, along with starbase invasions, but your specific idea wasn't mentioned: WWW Link I like the concept of a repair facility a whole lot more than a fighter bay or a shipbuilding facility. I think that shipbuilding would be possible, but would ruin the base concept of the game, the need for taking planets. <table cellpadding=8 width="95%"
Kryo responds to this here: https://forums.galciv2.com/?forumid=357&aid=140836#1097780 Appearantly, there is a coding issue for the AI to determine whether or not the player is full of poop, and thus an opening for player abuse.
I had the DL show up in a game when I didn't know where the planet was that they colonized. Took me about a year and a half to get to a point where I could go looking for them, luckily they were otherwise occupied warring with the Torians and Iconians and Alterans. About when I started looking, they made peace treaties so I started to get worried that they'd come after me. I found them, some ways away from my space, with the Torians (the leaders and an ally) between me and them. They
Really, if the stats list the tech, list them next together their fellow techs. EX: manufacturing center is at the top whilst the industrial secotr is somewhere at the bottom. It seems to have no form what so ever Pretty sure it's alphabetical, but yeah, it would be nice if it was grouped by tech type and went from either lowest to highest or vic
Wow. Didn't mean to start the flame wars here. My tone was wrong. My bad, I admit it, I apologize, but you guys are continuing my mistake and it's becoming more of a personal disagreement than an issue with the game, which doesn't help game design. Irrespective of being able to determine an outcome 100% of the time with 100% accuracy, even Mystikmind capitulates that it must be done without arrogance or stupidity, which I think we can all agree that few leaders have lived wit
I cannot think of any times where this happened in history that wasn't initiated by stupidity or arrogance? So take away the stupidity and arrogance, and the result is that these people would be capable of predicting the result accurately every time! Seriously, that's probably the biggest pile of cow dung I've ever heard. It is almost impo
couldn't the warnings/comments for the human players be coded NOT to appear until certain criteria have been met This is a good point. Another options would be for the AI to use his own resources to determine the validity of the players claim and call him on it. The player sends the message to the Torians, "Be careful the Drengin are bu
I would really like to see the option to talk to another race and just tell them something, like they do with you every so often. There are obviously scripted comms in the game which these races use... what about an option in the trading window to give a particular scripted comm to someone? With the advent of trade delays maybe the trade window isn't the best way to implent this, or maybe use of it and the script being a drop-down option with the viewscreen selections or something migh
In regards to the different planet types and the tile types disappearing, I think there should be MORE tile types, and a greater frequency of them. I've had enough games with four class-18 planets and not one of them had a special tile on it. Planets need to have their own unique character to them. Give me planets with toxic regions (and not the whole planet), give me a cl