Shadow__Warrior

Shadow__Warrior

Joined Member # 2379599
0 Posts 42 Replies 708 Reputation

Just took a look at it and I love the little Mod PDF file you included. Very easy and simple to read to give an overview of a view things. I wish more companies did something like this. Only other mod manual from the games I have played was for FarCry with the sandbox editor manual. Cant wait for what other things you will give us. Keep up the great work. :CONGRAT:

95 Replies 71,206 Views

AI doesnt seem to deal with the metal/crystal extractors in asteroid belts and the such (off the top of my head I dont think I have seen them take one). When I capture them, they simply ignore the fact that they are there. I had some in there territory and could see the fleets moving about, however they never did capture them.

1,040 Replies 569,524 Views

What is the point with launching Sins with steam? Isnt it easier to simply click the shortcut rather than open a program that will let you open Sins? Seems a bit counterintuitive to me.

17 Replies 5,223 Views

Thats some pretty good modeling. Modeling for games isnt too difficult. You want to try and create your object in the fewest number of polygons as possible and still look good. This allows the game to run faster and more smoothly. To get the rest of the detail, textures help to provide finer detail that has more subtle lines that look to appear 3d but are in fact 2d.

8 Replies 6,643 Views

Jeez, I would think that people could wait a few days for the mod tools. It isnt like its the end of the world. Just enjoy Sins, play other games, work on your mod idea. The tools will get here when they get here. There isnt anything you can do to make them hurry up.

66 Replies 35,573 Views

However, what happens when your opponent controls 15 planets while you control 8. There is no way you can produce enough ships to counteract the number of ships the opponent has. They can simply steamroll over you with superior numbers.

43 Replies 16,256 Views

It will certainly be nice to have a 3ds max exporter. Im more comfortable with max than XSI. I agree that it is great Ironclad/Stardock chose to use the free version of XSI. More companies who want to promote modding need to use free programs like these. That in the end makes the game last longer modding wise because the programs are free and easy to get.

202 Replies 385,802 Views

That doesnt mean that there isnt someone out there who will do it for free. Some people like to do things simply because they are fun.

8 Replies 6,643 Views

I could really only see matchmaking working really well for 1v1. But what about the options? Each person would have there own preference for research speeds and game speed etc. Then you would have to agree on a map for it to choose one. I just dont think that Sins is the game that this would work with. There are many variables that can make it difficult to get a match up.

2 Replies 5,651 Views

Seems like the gamestops only got one copy. Mine only got one copy and it wasnt even out of the shipping box. Yet they got about 8 copies of Turok for the 360 :( . I would take a unique strategy game over generic first person shooter number 2035 any day.

14 Replies 25,775 Views

Gundam would be somewhat interesting as well. Although isnt it more focused on mobile suits rather than space ships?

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I would LOVE a macross mod. The ships certainly would work very well with the sins engine. Not sure if you can have transformable fighters though. There are plenty of ships that can be used for the zentradi and the humans so there wouldnt be any lack of ships to choose from. Im all for it.

3 Replies 5,026 Views