jefe414

jefe414

Joined Member # 2381868
0 Posts 0 Replies 1,652 Reputation

I still think blockadeing was great and should be used in any war simulation. Granted it would take some serious retooling but maybe keep it in mind when makeing the next game, I hope the fan base here is incentive enough for a little more money to be dumped into such a venture. I could see it as an option if you had warships (no troop transp

17 Replies 9,990 Views

I would like to see prerequisites in some cases. For example: Starbase weapons and defenses. Even though I don't have any shield or mass driver tech I can equip my starbase with these. I would like to see these options enabled only when I have developed those types of tech. As it stands, in my current game, I should only be able to add missile batteries and armor plating since those there the offense and defensive techs I have researched. Just my 2 cents.

8 Replies 11,549 Views

When you go to the shipyard screen, select an existing design (custom design). Make changes and then save. Use the same name for this newer ship and you will be given a screen to upgrade. There is a check box that says "upgrade all ships of this type". Be VERY careful not to upgrade your ships while engaged in a war with enemies in the area. Your ships hull points (or is it hit points) are reduced to 1 while upgrading (can take a couple of turns in some cases). I had a couple of

15 Replies 14,781 Views

So, I am making a custom race and there are tons of options such as : Bravery (+10%) Morale (+10%) courage (+10%) Umm, the descriptions are nice and all but are they basically the same thing? Also, I have a ton of +hp type stuff but my ships don't seem to reflect this. Is there some resource I can look at that explains some of these items with their in game advantages?

2 Replies 5,688 Views

So miniaturization still sounds useful. I mean, a ship with 50 'units' would go to 55 with only a 10% bonus (yes, I know, stand in awe of my amazing math skills). The cap is only +50% (not including racial bonuses) when developing all techs in that field?

9 Replies 10,006 Views

I had the prison break on one of my worlds. The pirates had two ships ( a heavy fighter and a frigate). The odd part was that they had better tech than my military! They chased one of my fighter groups until I brushed them off on another empire's fleet.

9 Replies 8,522 Views

Yes it does make sense. I had the same thing happen to my fighter class. I simply upgraded the weapons and defenses throughout the game. Whenever I built replacement fighters, the starports always built the lowest tech ones. VERY annoying. When I upgrade, shouldn't the older model no longer be buildable?

1 Replies 2,021 Views

"Asfor Hall of Empathy ("doubles the odds that alien civilizations will surrender to you when they decide to surrender"), if they already decided to surrender... why do I need double the odds" Well, they might not surrender to YOU. I was crushing the Terrans. When I was preparing to take Earth. they surrendered their planet to the Torians instead of allowing me to take it.

15 Replies 12,469 Views

I tried to invade a planet and they appear to have planetary shields (there is a shield icon in the lower right corner of the planet). How can I bypass this? The AI has managed to develop massive beam weapons and tons of armor in a matter of a couple of years and my ships of the line are no longer the cat's meow. I can crush this empire if only I can bypass their planetary shields (or whatever is keeping my troop transports from initiating a planetary assault). Thanks!

2 Replies 8,056 Views

"Star Wars Rebellion - interesting approach but ultrimately lacking / conquering planets via political debates? WTF! Send in the stormtroopers!" I always sent in the Dark Troopers actually. As the empire I ignored the political debates and left a garrison.

5 Replies 12,124 Views

I did the same thing early game. I used a freighter hull, added TONS of sensors and some engines. I was able to recon a huge area and send out a fleet of colony ships ASAP.

6 Replies 9,797 Views

The last game I played regarding galactic conquest was... hmm, someone help me with a timeline. I played Master of Orion Acendency Pax Imperia Some Star Wars game about 5 years ago (which was ok but nothing special) Imperium Galactica Of them Master of Orion was my favorite but Imperium Galactica had the best combat of all. Now I take a LONG break from this type of game because nothing strikes me as any good. Let's just say when I came to this we

5 Replies 12,124 Views

Right. Did you ever watch Star Trek Deep Space Nine? The Bajorins (sp?) had "fighters". They were actually pretty big with a crew of a 1/2 dozen or so (MUCH larger than an X-Wing). These are called "heavy fighters" in GC2 since it is a smaller hull than a frigate. There is discussion about "fighter swarms" that could be launched from pods on capital ships. These would be more in line with x-wings, ties, ect.

6 Replies 6,622 Views