I get this display error as well. And even though I think that 1.1 fixes and adds many great things to an already great game this is one display error that makes planning rather difficult. I would like to see the correct time displayed. I think Kalin has it correct in how the mechanic works, so if possible I'd like this fixed before the 1.1 final patch goes live.
gendril
Good to know that it is a bug and not just me. Even better to know that it will be fixed. Great job Stardock!
Has anybody experienced the above issue?
I've gotten this bug several times and I've finally made sure to take screenshots that illustrate what I'm talking about. As well if Stardock is interested I have a save game illustrating this bug. The issue here is after I load a saved game it takes several turns for GNN to properly report to me when ships are getting built. In this example that I have 2 Constructors are slated to be built for the next turn. After the turn is complete GNN only reports 1 Constructor being complet
Please add a preview of a custom selectable galaxy. At the very least a description of what to expect somewhat.
Frogboy, I will try what you say. I was wondering if there was something I could do to be more descriptive.
I'm with you on your comment derekroth1. I wish scrolling was easier. Also I wish the pop menus were movable.
I've been having an issue with GalCiv 2 crashing seemingly randomly. It's been getting quite annoying. It doesn't happen at every play session but it's happened both with the initial download and the update patch I got today. I want to say that this game is awesome and I'm so glad I spent the money on it, but it's getting frustrating losing 5-10 mins about 6 times now since I've been playing. None of the other games I have crash on me. Here's my system specs from System Information in WinXP