gendril

gendril

Joined Member # 2382173
0 Posts 0 Replies 513 Reputation

I get this display error as well. And even though I think that 1.1 fixes and adds many great things to an already great game this is one display error that makes planning rather difficult. I would like to see the correct time displayed. I think Kalin has it correct in how the mechanic works, so if possible I'd like this fixed before the 1.1 final patch goes live.

3 Replies 3,964 Views

I've gotten this bug several times and I've finally made sure to take screenshots that illustrate what I'm talking about. As well if Stardock is interested I have a save game illustrating this bug. The issue here is after I load a saved game it takes several turns for GNN to properly report to me when ships are getting built. In this example that I have 2 Constructors are slated to be built for the next turn. After the turn is complete GNN only reports 1 Constructor being complet

8 Replies 6,115 Views

I've been having an issue with GalCiv 2 crashing seemingly randomly. It's been getting quite annoying. It doesn't happen at every play session but it's happened both with the initial download and the update patch I got today. I want to say that this game is awesome and I'm so glad I spent the money on it, but it's getting frustrating losing 5-10 mins about 6 times now since I've been playing. None of the other games I have crash on me. Here's my system specs from System Information in WinXP

23 Replies 18,105 Views