archpsi

archpsi

Joined Member # 2382175
13 Posts 120 Replies 1,192 Reputation

This is kind of a combination of what we had in the latest beta and what we have now. In 1.01/1.02 PJI delay a ship from jumping by like 25 seconds or so. In beta 4, the PJI made it so enemies cannot jump farer into your territory at all. The following is a kind of combination of them both: if the enemy is jumping from a system that you own that has a PJI into another one of your systems (the second system does not require a PJI), the delay would be 60-80 seconds, othe

0 Replies 7,076 Views

it tells you to restart after you update, thats the first thing you should do (with any error in general). I also got a mini-dump warning, so I restarted as the first step.

11 Replies 7,968 Views

it was in 1.01 too, it happens when the host leaves and it tries making another player into a host. it failed quite often in 1.01 (host d/c, some others drop) , but worked a few times (the lag also changes depending on the new host).

3 Replies 3,167 Views

agreed, I asked for faster in beta. faster would be appropriate for smaller-medium (under 30 ones) maps. Theres no microing dozens of worlds and the game will not be a wait for resources (amount of resources coming in is tiny on smaller maps compared to massive maps)

5 Replies 3,900 Views

oh to make it clear for IC, I surrendered (not quit) and then used the option "keep playing", now while you have disabled all empire/chat functions, the diplomacy window still needs to be fully disabled (no money transfer) and the bounty/market window (yes as an observer I could sell ore). hopefully will be changed by 1.02/03

3 Replies 10,847 Views

anyone have any advice on strategies for early to late game with the advent, it seems the only race that I find takes a lot more effort than the other two, especially in late game.

37 Replies 55,701 Views

heres the pictures of the capital ships abilities for each race, the ship abilities are in the order of left to right in the capital ship factory (as in the top picture here of Tec represents the leftmost capital when you select to build things). The quality is not the best due to converting, I ignored the colonize ability and all the abilities are only level 1 info. [b]TEC:[/b] [img]http://img406.imageshack.us/img406/6453/tec1ct8.jpg[/img] [img]http://img406.imageshack

23 Replies 49,318 Views

hi in beta I used to just check entities and the like, but now with them in bin format, I would really like to know the dps output of each races bomber (a bomber alone, not 3-8).

0 Replies 6,959 Views

people can get out of reporting losses and thus wins for the opponent, by just quiting and not surrendering, every player that I've played against yesterday has just quit the game after saying gg..etc and left me vs the a.i. This doesnt update the profile of either player, since ICO thinks its just a human vs a.i game. I tested this later, by quiting one game or surrendering, got 1 loss when surrendering, nothing by quiting.

4 Replies 18,432 Views

I've been playing all day with people from the US/canada and im from sydney (optus adsl2 if anyone wants to know). the issues of not joining games and the like occurs a lot for other reasons (ICO bug or hosts with router issues).

75 Replies 23,931 Views

a week ago I used tools -> lookup serial numbers, to get my galciv2 serial number and just ~30 minutes ago I did it again (tools -> lookup..) and both the sins and galciv2 serial numbers sent were different to the ones sent a week ago. I just used the support site (has the option to check serial numbers) and it sent me the same serials sent a week ago and not the ones stardock tools->lookup serial numbers sent me ~30 minutes ago. its all the same email and the keys are totally

2 Replies 3,622 Views