XWerewolfX

XWerewolfX

Joined Member # 2387543
27 Posts 215 Replies 3,686 Reputation

The AI is working much better now with the new patch and has done some pretty impressive things in regards to tactical combat. I've lost some battles, despite outnumbering my opponent, and it was glorious. My website is going to be revisiting it now that there has been some major patches. I want the site to do that sort of thing, which no one really does.

110 Replies 471,780 Views

[quote who="Frogboy" reply="56" id="3508165"] Probably the biggest differntiator from LH is that SK's tactical battles are much more like Master of Magics in the sense that all units have abilities, many of them several and knowing when and how to use what matters. So knowing what ability or spell to use when matters quite a bit. One regret I have in LH is that we didn't give each faction their own unique damage type so that players could design units

67 Replies 277,893 Views

[quote who="Frogboy" reply="5" id="3508085"] I'm working on the priest today and she's pretty fun so far. It makes it clear that we need to revisit the Wizard later. The priest gets wishes that are very very limited super spells. She can get more via her skill tree. But those spells are really fun. [/quote] Will she be in a snapshot soon? I tried playing as the Wizard and actually enjoyed it still, but h

9 Replies 7,465 Views

First off, it DOES include the random maps. So. Much. Good. Secondly, I can confirm Bpal's issue/game behavior. Had a very similar incident just now. I also made it painfully obvious for the AI to finish me, yet it didn't...

34 Replies 18,558 Views

Is just the priest coming in beta 3 or are all the remaining sovereigns coming in B3? I thought I remembered seeing that this was the beta with all the sovereigns and the DM being added. Is that still planned? I honestly have very little interest in this particular sovereign. It's never been my play style. I guess that makes me evil...

27 Replies 47,553 Views

[quote who="Zard0z" reply="31" id="3507129"] > What if he someday wanted to make a Fall from Heaven game? WHAT? I think I saw it back in 2012 or even 2011 that he is ALREADY making another FFH as a standalone. And I really believe, though my memory might fail me, that there was a vote from our beloved leader about what to work on next - new MoM, new MoO or new Elemental or something like that. With a post scriptum that asked users not to suggest new FFH bec

35 Replies 224,624 Views

Would the fact that enemy armies of different factions still stack on top of each other, instead of fighting, be a "legacy" bug? Or the fact that enemy units will sometimes accidentally stack on each other? Or did that get fixed, because I haven't seen it in a bit.

34 Replies 18,558 Views

To be clear, while I understand your message, Brad, I'm not a big fan of your delivery. I don't think that I've really come off as you're pegging me and I don't think my post was particularly whiny. I have been an avid supporter of you and your games for much longer than my forum account was created. I've been a part of many healthy discussions about your games. Sure some of that entitlement has crept up from time to time and I try to keep that in check, but I don'

48 Replies 68,132 Views

I'm sorry if what I said came off as entitled, Brad. I didn't mean to. I'll just go back to being productive and helpful. I guess I just got a little frustrated. My bad. You guys are doing some really good things with Sorcerer King. I'll go back to being a cheerleader for it. Sorry if I veered off the path there for a second.

48 Replies 68,132 Views

[quote who="Frogboy" reply="6" id="3507041"] Well I guess this lets me off the hook on working on weekends if this is the response. [e digicons]:)[/e] [/quote] NO YOU'RE NOT OFF THE HOOK! We're just hoping that the bugs that have been present a while can get knocked out finally.

21 Replies 74,222 Views

[quote who="Frogboy" reply="19" id="3506959"] Quoting XWerewolfX, reply 13 Surprised this thread wasn't addressed. unfortunate. cut us a little slack. The thread went up Thursday late afternoon. its a great thread and many of these are in the bug list, some already fi

48 Replies 68,132 Views

Please understand that I say this with all due respext, but I will no longer be providing feedback or bug reports until it is clear we're being heard. The fact that we have actual proof of reported bugs never being fixed and now an entire thread of bug reports that hasn't even been acknowledged leaves me to believe that either Stardock is stretched too thin or doesn't habe someone combing through our reports. Either way, it's frustrating and disheartening. What good is Early A

48 Replies 68,132 Views

I am beginning to understand why FnF wrote his first review as he did. I agree that the legacy issues are unacceptable. For that reason alone, I'd understand the 'Not Recommended' review. I think that the game is still enjoyable - probably more so than any other Elemental game for me - but the fact that bugs remain from THE VERY FIRST Kumquat game makes me really, really sad. And frustrated.

48 Replies 68,132 Views

[quote who="Frogboy" reply="46" id="3506231"] In no particular order here are things we discussed: Backstab ability (if they're facing the other way you get a bonus. Abilities that take advantage of how many adjacent units there are (i.e. friendly or enemies) Abilities that take advantage of the terrain type from the strategic m

67 Replies 277,893 Views