Couple that with "planetary bombardment!" missions for bombers (and escort missions for fighters so they both drop down into the planet), not something that takes down planet health, but aids marines in taking over. Bombers blow up defences, marines go in and blow things up. If it's done, there has to be sound effects of automatic fire, explosions and shouty men/aliens/telepaths when clicking on the planet. Along with that, have ships in orbit choose between scorched earth or pre
CRS2117
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NO CTD's here, but there is an issue on balancing, and minesweeping. Sometimes the scout ships will detect and shoot down mines, othertimes they just sit there (and in my case, come rushing towards me as I play against advent).
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