[quote who="MayallCommunion" reply="61" id="3142529"] Quoting Vatticson, reply 59 Quoting SithLordAJ, reply 58 Quoting Vatticson, reply 57Wish i could play with a lot of people at the same time! let me tell you about this thing they call the inter-net... Yeah, right xDD I mean, i dont find so much people playing on ICO coz my time is GMt+1 (when there´s enough guys, its around 2 AM here, sooo late!). I just saw you online
Mecha-Lenin
[quote who="Vatticson" reply="59" id="3142524"] Quoting SithLordAJ, reply 58 Quoting Vatticson, reply 57Wish i could play with a lot of people at the same time! let me tell you about this thing they call the inter-net... Yeah, right xDD I mean, i dont find so much people playing on ICO coz my time is GMt+1 (when there´s enough guys, its around 2 AM here, sooo late!).[/quote] Whaaaaaaaat
[quote who="SithLordAJ" reply="48" id="3141936"]ok, so... for those who claim it to be overpowered... If there was a warning or something that would have given Dirty and the .com guy a chance to get their fleet out of the way... what good would wail be? laying such a trap is the whole point of the ability. now, if you feel it was overpowered, I could understand an argument for lowering the population to damage ratio, but a warning makes the whole thing useless. Quo
IDK, what is the point of FFA matches?
[quote who="aGAvA" reply="8" id="3140515"]ya know, you could instead use that 500$ to host and supply tournament prizes :] [/quote] Please do that [e digicons]:grin:[/e]
Not to mention noobs who refuse to quit after game has been decided... you have to either quit or clean up map, wasting ~1h of your life.
[quote who="aGAvA" reply="9" id="3140512"]I know this, but it'd be nice to start teaching basic things to people, to reduce being totally destroyed..[/quote] Someone brings up teaching noobs from time to time. Thing is, most newbies don't want to be taught. I usually try to give advice to fresh players on what to build, when to attack, when to retreat etc... 80% don't listen. About 1/4 of those 80% start to insult me. 20% that do listen I usually don't see again. Give
They're balanced pretty well now. Actually, I like current early game balance more than in Diplo. Got to wait for Vasa though.
[quote who="Qu4r" reply="12" id="3140932"] quoting post My understanding of the Advent Rebel ability, Wail of the Sacrificed, is that it does 20 damage for every point of population to all adjacent gravity wells. So, if a planet with a population of 180 is sacrificed (like an ice) it would do 3600 points of damage to all ships and structures in adjacent wells. That's worse than a missile barrage that affects the entire gravity well. Is this ability overpo
[quote who="Humility" reply="6" id="3140244"]Oh, boy, poor people, if enemies had a superweapon or warhead nuclear or something make them powerful, would you come up to enemies and tell enemies "nerf your power", will enemies listen to you? more likely enemie blast you with thier powerful weapons for whiring. LOL we had no problem with superweapon for many year till now. due thank to a.I now can build more or a.I don't build order to keep superweapon, reason is that dev leave superw
[quote who="Draakjacht" reply="71" id="3139856"]Go into command options and assign it a key. Violin![/quote] Shhh it's a secret.
OP is talking out of his ass and everyone is responding to that. Care to elaborate why would anyone waste time in this thread?
Space Ponies will guide you to vasari homeworld.
[quote who="MayallCommunion" reply="1" id="3137431"]Superweapons were hardly touched, returning armada was not touched, and pirate mercs. are fine. Credits are easy to come by.[/quote] AFAIK returning armada was pretty OP before entrenchment.
Start moar roleplaying threads. I'd say 2 pages is minimum.
Yes, ladders were promised, but devs don't even acknowledge that any more.
[quote who="Timmaigh" reply="15" id="3134386"] Quoting mcintire, reply 8 Quoting XubXub, reply 7 I'm tempted to agree, but the amount of shenanigans you can pull with a kostura and a fleet with an Antorak is fiendish. The big question on my mind is, if Vasari rebels get phase jumping orkys, does that mean you can shoot a world with the kostura and drop a fully upgraded orky on them? And, once the world is a burnt cinder, activate the orky's phase and jump back home? Tha
[quote who="Rovert10" reply="3" id="3134295"] Quoting Mecha-Lenin, reply 2I've seen kostura used maybe 2-3 times since nerf. It is useful in some situations, but generally not worth the money. Superweapons are generally not worth the money for any of them. Novalith included even with the TEC discount.[/quote] Novaliths are OK, not as awesome as old kosturas but still pretty decent.
I've seen kostura used maybe 2-3 times since nerf. It is useful in some situations, but generally not worth the money.
[quote who="Nightraid3r" reply="91" id="3131939"] Quoting Rovert10, reply 90 Quoting Nightraid3r, reply 89maybe ICO could be upgraded? Well actually it's fixed now. ICO friends is now synced with Steam. i'm hoping that there will be more of such improvements. [/quote] It's pretty much a bugfix.
[quote who="Sinperium" reply="8" id="3131103"]I am curious--have any of you translated the motto yet? (hint: it's badly spelled phonetic Russian).[/quote] Death to smurfs? Serious smurfing is near dead anyway. Cool, modders will play MP now;). I hope this will stop flood of theoretical discussions on balance in favor of ones actually based on gameplay:).
Cleverbot doesn't know when ICO will get an update, so I guess it's not happening [e digicons]X([/e]
100% mirror maps are fine for TEC vs Advent (depending on size), but imba for Vasa vs TEC/Advent. Vasari neut control is factored in ship balancing, so static X neuts/side is favouring other race.
I think it's absurd that we're at the point where people are literally willing to throw their money at IC in hope of getting some basic MP features. I didn't buy Single Player game. I didn't even buy game with "single player focus" (not marketed as such). I bought game supporting both SP and MP, and since IC had been totally neglecting MP part of the game for past 4 years and won't even add few small but essential features to ICO, I feel majorly screwed over. Remem
As in title. Future corvette balancing should take into account tremendous lag they generate.