DoNt BuY KrApP !i!i!
Kamamura_CZ
First cabinet arcade game - Space Invaders in 1980 First computer game - Manic Miner on ZX Spectrum
Come on, people. Since when facts matter? Giordano Bruno proved that heliocentric model is correct, and got burned for it at stake. It took 450 years for the Catholic church to admit he and Galileo was right. If facts mattered, how could the obsolete church model endure so long? The truth is that facts do not matter and people are just barking the bark of their tribe. For right-wingers/industrialists/bankers/tea-partisans, climate change does not occu
http://www.joystiq.com/2012/08/16/stardock-alleges-former-marketing-manager-impaired-elemental-wa/ There is obviously a lot of bad blood between the involved parties (the update indicates it's actually a sort of counter-lawsuit), and there will be more sides of this story. However, blaming a marketing director for the bad laun
[quote who="StevenAus" reply="6" id="3204278"]Better a well-cooked chocolate cake than an old chocolate chip cookie (although admittedly, I'm hoping the next beta will be soon, too ).[/quote] Nothing like a black scorched disaster someone forgot to take out of oven. ;-)
I must confess I spent quite a few hours with this game. It's not all that superb and exciting, but it has a strange, long-lasting kind of appeal.
I play on PSN, my ID is Kamamura_CZ, same as here. I bought MadCatz TE fightstick for it, and it's superb and accurate. I have seen a lot of videos about modding cheaper sticks with Sanwa parts, but my craftiness is probably not up to par. My main character is Jeffry, I always played him in previous VF games, but in this iteration, he unfortunately sucks a bit. If you are from Europe, PM me, and we can play, anyplace father, the lag is unbearable, unfortunately. I am
This game is amazing! Anyone here playing it? [video]http://www.youtube.com/watch?v=VYTj-xVP-ZQ[/video] Finale from Evo2012 VF5FS tournament: [video]http://www.youtube.com/watch?v=vnhb6y1QAZw[/video]
Virtua Fighter 5FS !!! This game is awesome - with the purchase of PS3, I have rediscovered the arcade passion of my youth. There are sadly few fighting games on PC, but their popularity is on the rise now, and Virtua Fighter is the deepest of them... no fireballs, no super-duper meters, no magic, just hands and feet and two people duking it out.
I disagree with that statement, CivV unit placement system is the old hex-based system used by strategy games like Fantasy General, Panzer General and such, and those are almost 20 years old. Fantasy general was also more complex - archers provided long-range support for adjacent melee units under attack, there was special "skirmish" attack that was 1 hex only, but had preference over melee, and so on. Moreover, ranged units under ranged attack returned fire, which seems much more consistent
From Tom Chick's review: Some new units make an appearance, and most notably the naval balance has been reworked. It’s hard for me to care about this when the computer is still incapable of playing the game as designed. Mongolia throws unit after unit into my defenses, so I couldn’t care less what the units are. France parks armies underneath ranged fire and waits for them to die, so what does it matter if I kill them with a new tank or a biplane bomber? Siam
It always starts with a heavily photoshopped dream that is never delivered ;-) I remember the trailer to the first Rome, a battle full of excellent animations that never appeared in the game ;-)
The cycle is always the same. It begins with a talented individual (or a few individuals) who have played tons of games, and they have a strong vision and motivation. Most of the times, it does not work, but sometimes they have that magic touch - and put together something everyone loves and want to play (MOO2, Dungeon Keeper, Dune 2) - genre defining stuff people try to imitate for years to come. Success brings money, and the stench of money brings another kind of people - su
The combat is just "rock-paper-scissors-lizard-spock" with pretty 3D non-interactive space scenes. As for the rest of the game... a kind of a space-ish excel spreadsheet. I was compelled to try the game at first, but everything is very bland. And the AI seems to pull ships out of sleeve.
http://www.businessweek.com/articles/2012-06-15/a-sword-fighting-lesson-with-neal-stephenson#r=elsewhere Yay! Could we hope to see a proper swordfigting game... finally? Not those ones where people are hitting each other with blunt shiny sticks of ridiculous shapes, with little visible effect, subtracting "hitpoints", but a proper fencing game based on
[quote who="WOM" reply="1" id="3170615"]I say the UN has out lived its usefullness. [/quote] True dat, brother. The UN only confuses people by issuing documents criticizing good Israeli friends for pouring burning white phosphorus on some irrelevant civilians, and speaks of attrocities when US "secure" the few remaining sources of oil that, by some divine mistake probably, are usually located in certain heathen, god-forgotten countries. All the talk about secret torture camps do
After reading this article: http://blogs.itbusiness.ca/2012/06/whats-really-not-working-facebook-or-advertising-in-general/ I have realized that when browsing the web, my brain has already developed something of an ad-block - low level suppression of visual information interpretation. I see bright colors flashing, I realize it's an ad, and the thread in my brain th
You have to distinguish between in-house developed Paradox games and games where Paradox acts as a publisher. Paradox in-house games are actually quite stable and polished now (Crusader 2 being notable example), since their Clausewitz engine is very mature. As for Paradox-published games, their quality varies a lot, but I think unlike EA, for example, Paradox is much more communicative and responsible towards customers, and if a release is a mess, they usually step
I bought it for the 7 bucks on Steam, just saw it briefly so far. The encyclopedia is horrible ;-) Let's see how it plays.
So much bloom and so much cute silliness, and all for nothing. That said, I disliked Kingdom of Amalur.
Well, people, I think you may find out - and if not you, your children definitely will. Conventional oil peaked in 2005, the new substitutes have drastically lower EROEI, and are ecologically damaging, other resources are running out fast too, soon, just maintaining what we have will become prohibitively costly, and after that, it's off to a steady, but terminal decline. Oil production in North sea falls 17 percent a year. The Malthusian trap has already sprung.
Be aware that TRIM is not supported on SSDs connected in software RAID - I found the hard way when I deployed 2 SSDs in FreeBSD RAID 1 (mirror). SLC vs MLC - the difference in durability is tremendous. In a deployment with about 700 writes per second on peaks that happen every 5 minutes, 24/7 (rrdtool database with constantly updated data), 2 OCZ MLC discs (I believe it was Vertex) lost their ability to write reliably in about 3 months. A pair of Intel SLC discs i
Hello, Asus PA246Q had good reviews. It all depends on whether you can stand the horrible WLED backlight or not. I found out I could not, so I reduced my demands to absolute minimum and found out that I will rather have worse colors and viewing angles than the horrible stroboscopic ghosting the combination of WLED + IPS (PLS) showed me, and I jumped for one of the last old, and discounted Benq G2420HD TN monitors, and I am quite happy with it. After a few weeks, the perceived do
AD topic - Minecraft is significantly faster when run under 64bit Java, with large enough memory available. Too bad Dwarf Frotress cannot, and will not be able to take advantage of 64bit systems.
Preferably, I discourage anyone to learn from Diablo at all concerning game design. I hate that game for the simplistic grind it transformed good old rogue-like games into. Especially don't learn from the latest iteration that could be best described as "mediocre cellphone game".