When you have ships at the main star, and you have them on different sides of the star. One group is a fighter/bomber group, and you want to move all your ships/fighters/bombers to one side, the ships will go around the star while the fighters/bombers decide to fly through it. Seems to me a larger ship would have a better chance of flying through the star. It's a little nitpicky but just something I noticed.
Wabbit77
When you clikc on a planet or any structure and you go to one of the submenu buttons, to say build a ship. Then you click on another planet you end up at the same menu structure. If you click on a planet then a submenu to build something like a ship, click in some blank space, then click on a planet, it reverts back to the base menu, where you see your planet, your ship factories your tactical options and the like. I don't know if this is supposed to be this way, but I find it a litt
Most people are not able to spell or just don't care, either way an enjoyable read. ;)
Move would be cool, even if you could have your ships set to automatically perform certain movements. (ie Star Trek = attack sequence Delta) Having ships concentrate on a single point on the ship should destroy it easier right, so why not have it so you can set your ships to attack in certain patterns, and defend in the same. This would keep the people that want their ships to move, and it would also keep the amount of movement low for peoples PCs. In most sci-fi shows/movies etc, you
Cool thanks...
In regards to travelling between star clusters, do you have to research something? Maybe it is not enabled in the beta version or not, but I have not figured out how to travel between the stars. Any ideas anyone?