DeadlyShoe

DeadlyShoe

Joined Member # 2406025
1 Posts 176 Replies 11,380 Reputation

Obvious problems: *Scenerio should be spelled Scenario *the 'Count' fields should always be accurate. you have planetItemsTemplateCount 1000 and planetItemTypeCount 1000. You need to manually count how many items you have in each list and put that in the Count field I'm not experienced with modding the planet setups; there may or may not be additional problems there.

12 Replies 4,740 Views

Immensea is correct that "Missile" determines effects, not damage class. As far as I know ALL abilities use the CapitalAbility damage class. For Phase Missile Swarm to do phase damage, the game would either need a method of making any attack phase or a method of changing damagetype on a buff.

8 Replies 7,825 Views

It's Battleship, Carrier, Colony, Siege, and Support. The Radiance and Phase battleship are both excellent against other capital ships because of their anti-antimatter abilities. The Kol is a little different. The most useful general combat ability it has is Flak Burst, which can ravage enemy fighter groups no matter how big they are. But it's not much better than any other capital against enemy capital ships, since Gauss Blast costs so much antimatter and doesn't ha

36 Replies 107,965 Views

You can work around the starbase problem by putting a ship that auto-spawns a starbase at the relevant planet. Of course, that requires modding the game to add starbase spawner ships. And - just a quick brainstorm here - you could spawn 1 ship at each planet for each faction, and that ship has an auto-destruct ability. That would reveal phase lanes and enemy player starts, but it would get you vision of the other worlds at least. I'm not sure whether it's possible to spaw

4 Replies 20,089 Views

I think if they kept frills down a SP campaign would be quite doable. Implement a scenario mode that can be used for skirmish or MP, then set up SP as a group of linked scenarios perhaps with some branching. Do animatics for between-missions storytelling, hire one or two voice actors, and there you go. if it was taken even a little further, you could do a scripted triggers system and maybe some HW-style talking-unit icons with voiceovers.

14 Replies 30,785 Views

Impulse is a patching service. There is no patch per se. Impulse does a compare, downloads what it needs to, and does delta-patching (iirc). This is cheaper easier and faster than the standalone patch method, and requires less bandwidth to boot. That's especially the case when patching boxed versions of games. Company of Heroes, for example, requires like 6-7 seperate patches for the retail version to get up to date and that's with several omnibus patches. You do

22 Replies 18,802 Views

Microsoft Points and similar schemes are actually a reasonable solution to problems of international currency exchange and international pricing and how that interacts with publishing. Customers shouldn't be so limited in the quantities they can purchase though, that part's silly.

98 Replies 157,212 Views

every time you pirate a game you are voting with your wallet for no patches to be made, for no sequels to be made, and for no similar games to be made. Pirates are drowning the games they apparently prefer. And pirating SOASE is so obviously self defeating for anti-DRM zealots that the notion that they are doing anything out of principle is laughable. If Stardock fails the no-DRM model gets set back years at best, utterly discredited at worst. Throwing out the b

98 Replies 157,212 Views

The AttackType does not matter. Any damage type can hurt fighters/bombers, some are just better at it than others. However, a weapon with a damage value of zero cannot fire. You need to have it do SOME damage. 0.01 is enough, even. You can't limit it to just fighters that way though. If you want to do an anti-fighter-only weapon it needs to be a pure ability, not an ability linked to a weapon.

12 Replies 6,255 Views

Kha, you're the one throwing around descriptors like 'uncivilized and 'uneducated' and 'brainwashed since birth' then demanding 'respect'. Respect is a two way street, yez? Additionally, it's apparent that you never read the multiple Stardock posts on this thread: Kha, page 11 : The version on my purchased SOASE DVD is 1.05, the latest one is 1.16.nn. After ten years from now, if there is no Stardock nor Impulse auth servers, i will be unable to p

285 Replies 950,095 Views