maniakos

maniakos

Joined Member # 2411140
5 Posts 80 Replies 14,839 Reputation

Also add other bonuses to houses. Having a normal house after any cataclysm is no small feat considering that the priority of new empires would be to build other things first: (military, resources, food)

141 Replies 251,199 Views

[quote who="Frogboy" reply="77" id="2586258"] Quoting larienna, reply 74100 turns? That is way too much for what you did. I say you should be able to do the above in at most 25 turns (10-15 turns would be the best). Try to make sure each turn is meaningful. Remember that in multiplayer, people has to wait for other players. If there are too much turns, it will indirectly slowdown the game. As I said in the epilogue, the pacing is the real problem. But 25

141 Replies 251,199 Views

I hate all of these overpriced designer junk. What does it do? And ffs it's not a philosophical question!! We got the iPad the iBook the iPhone etc... what's next? iToothbrush? iToiletpaper? Bah, iQuit.

84 Replies 259,355 Views

I just got back from the theater, Clash of the titans was ok. The plot sucked, The CGI was good, The action was so so. I really liked the part were Io was chased by the scorpion. As action CGI flics are concerned that was a 6.5/10 and I liked Transformers 2 much more by far. Also what's the deal with medusa these days? both this flic and percy jackson had a hero cutting her head a

15 Replies 33,927 Views

[quote who="PoPsuX" reply="37" id="2582042"] Whaaa!!! you're having way too many memory leaks! Either your coders don't think things out or I've grown way too sensitive about new and delete... Also you should plan for a new release every two weeks, especially this early on. We've been sitiing around all day doing nothing with this broken build. Dude! You apparantly doesn't have a clue about what you are talking about, and especially not about coding! I spent al

51 Replies 37,880 Views

Whaaa!!! you're having way too many memory leaks! Either your coders don't think things out or I've grown way too sensitive about new and delete... Also you should plan for a new release every two weeks, especially this early on. We've been sitiing around all day doing nothing with this broken build.

51 Replies 37,880 Views

In mom you could also make your own undead from your normal trained city units, using death chanel (I think?) and they would cost no upkeep, like the real thing. Ah those were the days...

9 Replies 8,862 Views

I just played this little platform and I felt the love.. http://love-the-game.com/ note you start with 99 lives, yet you will not clear the 10 levels on your first try..

0 Replies 14,823 Views

I'm soo glad that you agree... Each color of magic should have end game gargantuan summons: Fire : Red Dragons Earth: Tunneling Wurm/Tarasque Water: Kraken Air: Air elemental/ Cloud dragon

15 Replies 10,110 Views

[quote who="Frogboy" reply="81" id="2576820"] Elemental has never been stable enough for me to do any serious testing. Only with the latest version have I been able to play more than a few minutes before CTDs, and then couldn't reload. Reloading still doesn't work. I'm wondering how many others have the same 'luck'. (rhetorical question -- there is a limited number of testers -- how many enjoy sufficient stability to effectively test?) Precisely. And th

93 Replies 15,378 Views

[quote who="astrath" reply="8" id="2577005"] Quoting maniakos, reply 5Cauldyth, I have read his post earlier, however, only time will tell if stardock will succeed. Remember, this is a product, and there are deadlines and expectations set not just by people but by financial gains/ resources spent. This is not www.freeciv.org. Also, the AI in galciv2 wasn't good by any means, but it wasn't bad either in fact it was the best in the industry, but stil

25 Replies 10,139 Views

I don't have anything else to add. If you see my reply, than you can check that I really hope that I will be wrong. The AI might not be subpar but that alone doesn't say anything. The word deadline was used loosely. All projects are bound by finite resources of money and time. I hope I won't have to refer people into this thread after elemental is released. Perhaps my expectations are set too high and stardock is ok.

25 Replies 10,139 Views

Me wants Summon Kraken in elemental. [e digicons]:drool:[/e] Me wants krakens to sink fleets of ships. Me wants Krakens to raid coastal cities and do some serious damage!! [e digicons]X|[/e] http://en.wikipedia.org/wiki/Kraken http://www.youtube.com/watch?v=qpZ5D_Wc4cA&feature=related

15 Replies 10,110 Views

Cauldyth, I have read his post earlier, however, only time will tell if stardock will succeed. Remember, this is a product, and there are deadlines and expectations set not just by people but by financial gains/ resources spent. This is not www.freeciv.org. Also, the AI in galciv2 wasn't good by any mea

25 Replies 10,139 Views

That's a very interesting question Soulfire, My guess is that they will not be spending so much time with the AI. Why? 1. The addition of dozens of spells makes it very hard for any AI to choose what to cast, on what target and at what location and time. This Increases complexity, unless the spells are dumbed down: no unit spells, no city spells, no global spells, no map spells (i.e enchant land, firestorm, volcano from mom), no item enchanting, no spell countering..</p

25 Replies 10,139 Views

Yes, please have an automated system. You could also load a list of user supplied unit names from a units.txt file and pop up a list of them for us to choose from that file. Same could be done with the quotes. Those files should be part of any custom race, since it's part of the flavor.

96 Replies 285,195 Views

Players will enter into elemental from the Single player experience. Afaic I play SP these days, however an alied/coop game with my best m8 would be a treat, preferably on a lan. Even if it didn't had any MP I would still buy it. I hope the developers don't get too caried away into MP like blizzard did with starcraft 2 a game that's been ready for SP over 2 years now.

69 Replies 36,987 Views