Daigaled

Daigaled

Joined Member # 2417401
0 Posts 0 Replies 295 Reputation

Well I never built the fleet manager and rarely ever park a ship in orbit. The only times I do so are when very fast troop transports are out of my ships range. In that case I will try to spread my ships over the nearby orbits. Oh, and of course for repairs But thats it. In times of peace 2/3 of my fleet is patroulling the borders while the rest guards the inner empire. In Times of war the 2/3 on the border go to attack, the inner 1/3 moves out more towards the border worlds i

15 Replies 32,191 Views

Got the same graphic errors with the ships and the planets. And worse: the combat viewer shows only a dark screen. No ships, no battle, just stats running. Same thing on the galaxy map. There are no more weapon effects. Just two ships/fleets next to each other and one is exploding after a second. I'm running the english version on german Win XP version.

66 Replies 31,787 Views

Wonderful. AI improvements are always good and keep the game challanging. And with the zero production thing the most annoying bug is gone. Now there is only one big issue left on my GC2 wishlist: Please make a new system for the starting position. They are just TOO random. It happened that 7 races had their starting positions in the same quarter of the map with me in the corner. That is just unplayable. The races should be scattered around the whole map with a similar distance t

91 Replies 136,676 Views

But somehow it knows of ressources and habitable planets far outside its senor reach. Here is another test to find out what the ai knows without scouting: Unhide the map, 2x turn. Then surround every scout and flagship with summoned battleships (Ctrl-B) In most cases the AI will build 2 Scouts. If all 3 ships of a race are blocked, just watch. In some cases it seemed to influence the ai resulting in fighters being built inste

21 Replies 24,138 Views

That was exactly what I told and asked the reviewer. I did not believe it and I admit I did not want it to be true. And I tested it with: Stars: abundant Planets: common Habitable Planets: medium Galaxy Size: large While the AI in fact did send scout ships to EVERY system, the colony ships ignored the ones without habitable planets. I even saw the Thalan sending 3 colony ships in a row (each bought one round after the other) straight to a distant system

21 Replies 24,138 Views

I had a long discussion with a reviewer who kept complaining about the AI, because he saw it cheating. He said it knows where all the best planets are and sends colony ships straight forward to them long before a scout was there. I did not believe him. I always saw a lot of Scout ships around and argued he just might have missed the moment a scout or flagship was there. I said: the AI only knows the position of all planets from Steller Cartography tech

21 Replies 24,138 Views