it took me a while to get the hang of starting out and getting a good enough foothold to avoid being crushed on normal. I'm stil a bit hit or miss on normal, but will admit that blatantly using the cheat options (mainly clone ship, +10k credits, teleport ship, and insta complete current research) gave me a chance to get a grasp on figuring out ways to balance the economy and output in useful manners. Some important things I learned: -
Tetrasodium
I do agree yes, way to expensive.. But just think about this they are updating 5 LA class Subs in the ship yards in my state for a total cost of 150,000,000. Don't rember what the original cost on a LA class Sub was though. I only spent a couple minutes looking and couldn't find the build p
The ability to propose things in the UP and being able to nudge the AI players into voting one way or another would be really cool, but I immagine it would be a nontrivial change. I think it would be nice to at the very least be able to see how others are voting before you cast the potentially deciding vote, it's probably an easier thing to code and would prevent those situations where you have options like: How much do we tax people at war