Hollow Man

Hollow Man

Joined Member # 2422199
4 Posts 238 Replies 9,040 Reputation

If you are using the sync check executable, and have followed Blair's instructions, AND you still get a crash without the red text he mentions, it means that your problem is not the sync bug. What's left is: -the pathfinding bug -a crash due to your hardware -a crash due to your software (i.e. video drivers) Try sending your minidump file to [email protected], explain that you were using this exe, and hopefully they can help you find out what this crash was due

4 Replies 3,684 Views

Caydr, Our systems are very similar: Shuttle SD39P2 | Intel Core 2 Duo Conroe [email protected] GHz (320 FSB) | Crucial Ballistix 2x1024 MB PC2-6400 DDR2 (@800, 4-4-4-12, dual channel mode) | NVIDIA eVGA 8800GTS 320 MB | Maxtor 320 GB SATA II (7200 RPM, 16MB cache, AHCI mode) | NEC ND-2510A dual-layer DVD-R drive | Mitsumi FA404M floppy drive/card reader | WinXP Pro SP2 Sins plays absolutely great. I run it with everything maxed out, with 4x AA, at 1280x960 (I have a CRT), i

82 Replies 52,932 Views

MegaVolt, Please, just think a bit. Do you honestly believe that games that are ten years old have the most robust networking code for today's PCs and Internet lines? Developers and programmers are constantly refining their software in an attempt to bring the best performance to its users as possible. Most times this benefits us all. But with every 10 steps forward, there's an unforeseen step back when things don't quite work right. Especially considering the fact that PCs and soft

205 Replies 127,624 Views

MadTim, If you followed all the instructions, got the minidump, but did not get the results Ironclad speaks of, it means the crash you encountered was not due to the sync bug. What's left is: -the pathfinding bug -a crash due to your hardware -a crash due to your software (i.e. video drivers) Try sending your minidump file to [email protected], explain that you were using this exe, and hopefully they can help you find out what this crash was due to.<br

205 Replies 127,624 Views

The important bit for Sins players: [I][B]Brad, Sins of a Solar Empire, by your own admission, has done very well. The support and tweaks to the game have already redefined the experience since its launch. When should we expect an expansion?[/B] BW - We're still working out the best timing in terms of marketing and distribution as well as development. If I had my way, it would be out this fall. But with Spore and Starcraft 2 looming, we have to take that into account. Plus, we

7 Replies 16,575 Views

It could be this problem or it could be something else. The best way to be sure is to download the exe from this thread, follow the instructions in this thread, and if it crashes again, you'll know if it's the sync bug or something else. -HM

205 Replies 127,624 Views

No, you should be able to patch up to 1.04, then, assuming you successfully created an account in the past (which it sounds like you did), login to ICO fine. You don't have to "set up" a new account. Just log in with your existing ICO name and pw and it'll let you in. -HM

12 Replies 14,658 Views

Monk-Dude, That's why I said up there that he might want to ask someone else about configuring specific routers. I don't know by any stretch all of those things on the market, and what they all do. It's enough for me to try to get my head around what's going on technologically. -HM

14 Replies 6,323 Views

By the way, in case anyone technically inclined wants to know, my belief on why as a client you don't have to have forwarding done is this: As a client joining a game, you are initiating contact with the server/host. Thus, data transfer is initiated by you, and information is written to the router that explains exactly where the returned packet from the game server should be sent. So when the game server writes a packet back to your LAN, it goes through your router, the router does a

14 Replies 6,323 Views

TCP 6000 and TCP 6112 are the only two ports you need. You do not need to forward all the ports in between. I believe that you can use the Sins settings file to change the default hosting port to something other than 6112 (which is the default). Someone who has fiddled around with this more than me should be able to confirm that this will work. I can't speak about UPnP, since I actually use a Linux PC to do my routing for me. And again, someone else can help out with

14 Replies 6,323 Views

I will have to let The Monk help (not that I'm volunteering him, heh) with configuring specific routers, but I can do my best to try to explain this. If you have a router set up at your place, then it means that all the network traffic coming in from the Internet is only sending data to ONE ip address, and your router is doing the work in figuring out which machine in your place the information needs to get to. For some programs (i.e. hosting a Sins game) certain information

14 Replies 6,323 Views

You shouldn't have to forward any ports in order to join a gain. You most likely, however, have to have ports OPEN to join a game. And if the university has certain network traffic blocked, there's not much that can be done (other than bribe the network admin with a cookie). -HM

11 Replies 7,587 Views

TN, The next step, although annoying, is to take the router out of the equation. Try with nothing between you and the wall except your DSL/cable modem. If you still have the problem, (and you continue to have all software firewall software turned off), then it's either: a. something your modem is doing b. something your ISP is doing Because simply connecting to Ironclad Online should be relatively easy. It's hosting a game that gives 99% of the trouble

12 Replies 14,658 Views

Just out of curiosity Blair, why do some people get it so much more than others? I've played online with friends quite a bit and we've never run into this bug. Glad it seems to be working though. This is a great sign! -HM

205 Replies 127,624 Views