Moosetek13

Moosetek13

Joined Member # 2429459
17 Posts 572 Replies 24,120 Reputation

If the game is registered you can simply install Impulse and log in with your Stardock account, then install the latest version from within Impulse. The only mods that you will be able to use with v1.0 are mods that were created only for 1.0. Later mods require the newer versions' features.

3 Replies 4,252 Views

I don't think approval rating for a planet has anything to do with how many fight when being invaded. That number is strictly a percentage of the population. And I'm sure you can do the math. If you send 1B troops and half are lost, your population on the newly taken world will be .5B. The only way to make that number larger would be to use Information Warfare to get some defectors before the actual fighting starts (I don't know about Spore Ships, I only have DL). So while you can mak

12 Replies 8,386 Views

Also, you will be considered more aggressive if you totally wipe out your enemy (as you did when you took their one and only planet). I always try to leave them several planets when I end the war with them. It makes me appear less aggressive, even if those remaining planets are eventually flipped by my influence. (I try to make sure they have no planets left with overlapping influence) In the case of a single planet major civ it might be better to simply destroy any ships and

12 Replies 8,386 Views

Since the update to GalCiv2 replaces nearly everything, it might be easier to simply uninstall it and download the entire thing from Impulse. I never install from the CD anymore. I simply install Impulse and log in, then install GC2 - which installs the latest version.

12 Replies 16,126 Views

Look in the GC2Types.xml file for things like the cost of hulls and other components, and the logistic points for each hull. You can increase logistics ability in the RaceConfig.xml file. Make sure to back up any files you wish to modify in case you want or need to restore the originals.

5 Replies 4,018 Views

I doubt that you will be successful in either film making or gaming if you leave out the storyboarding aspect. demidyad, can you show us some of your games and films? Personally, I'd like to see what your majors in game design and film have produced.

30 Replies 109,303 Views

Sure I have. But in a day of ever increasing costs and ever diminishing profits, it only makes sense to put the manual in a digital format. Then, you can print any or all of it for the cost of your own paper and ink - or simply read it on your screen. And if you are prudent enough to have a dual monitor setup, you can read it on your second monitor even while playing the game.

36 Replies 158,235 Views