can be annoying
kieves1
Bump.No flaming please only a thought
Hows about having a huge hulled ship with a manufacturing module that can make up to medium class ships.could make things easier when u conquer a planet far away from your sphere of influence and then find owt the planet has 1 basic factory on it and several starports and other low tech buildings.100 turns l8r it will be a productive planet unless you can afford to buy all the upgrades.whereas you could move your manufacturing ship to a nearby location and be able to churn out defenders for the
they are working on an expansion pack already.Several threads with ideas on this site
was the auto upgrade not implemented in the 1.11 patch
neutral maxes the planets potential ie performs all planetry upgrades automatically.If u have already researched and implemented the upgrades im pretty sure u dont get any added bonuses from choosing neutral.some times its best to just quick tech to neutral rather than researching the improvements
i go for p12 and above at 1st til i get a nice sphere of influence then work my way back and downwards on the pq scale.I will however colonize a planet if its the only habitable in they system regardless of pq.How many colonists do u put in each ship anyway people?????
good work but i still cant get on the email list
thats y most topics get bumped by the author.they dont appear for some reason.
ive tried to signup but it says i can only do so once and i def havent signed up yet
lol^ I always seem to be really slow when trying to veiw a post or when i reply it takes a minute to register.Hope it gets sorted soon.Beginning to feel like im on dial up again
u shud never build a wonder on a special tile as they dont get use of the bonus provided by the tile so its a waste of time to do so really
i have the same problem.I cant get past the validation
if u find tech victory and alliance victory boring go for all out conquest.Much more fun
if u find tech victory and alliance victory boring go for all out conquest.Much more fun
i have a dyson hover if that heps
yeah i try to keep my planets as reasonably low tech as i can until i have colonised all that i can before focusing on planetry upgrades as stated.Nowt worse than buying a factory for 480 bc on one colony then several turns l8r on ur new colony it cost u a fortune for ur industrial sector.Aint worth it
its a major problem wit 1.1 there are various reports on it on this site.They are working on tryin to fix the issue at the moment.I think the latest info is here Link
i noticed the subspace blaster issue last nite.Went to equip it and to my disgust it was worse
for once i will just wait for the final version to be released.I dont think i can handle starting a game and losing all my data again now.Last 2 times ive had the memory issue i ant bin able to open up my last save game
how long did that take to write
yeah im having the same problems and i cant even get a debugg file
i find it easy enough to get a100% morale on my colonys just by building a few vr centers and lots of stock exchanges.A fully teched morale resource really helps to
no more funds are required
yeah i seem to encounter this every game nearly at da mo.So i just destroy em all except 1