WarEagle

WarEagle

Joined Member # 2432250
0 Posts 0 Replies 4,520 Reputation

there are two mixed up ids und the current beta (b4) TechTree.xml: [Culture ID="Advanced Trade"] PlanetImprovements.xml: [S_TechRequirement]AdvancedTrade[/S_TechRequirement] The name/id should be the same, otherwise this building is unbuildable TechTree.xml: [Culture ID="Cultural Conquest"] PlanetImprovements.xml: [S_TechRequirement]CulturalConquest[/S_TechRequirement] and

39 Replies 18,956 Views

Das wird sich zeigen, fest steht, dass der finale 1.1-Patch auch für die deutsche Version laufen wird. wo die dann zum Download stehen wird, wird sich auch zeigen, nach dem wie ich es bisher einschätze wird das einfach ein 1.1patch auf der HP sein der dann beides macht. Aber warten wir einfach bis der 1.1 draußen ist, dann wird das schon klappen Aber l

6 Replies 10,551 Views

At the moment it's simply a board presenting your score. Some days ago someone said there are thoughs about storing a replay in the metaverse, too. BUT: I don't remember if it was an offical post, and I don't know when this should be done. I guess the current metaverse is the first start and it will be improved in the one or other way.

3 Replies 5,208 Views

How do you start? You could check your keyboard, it seems there are some keys broken. And about modding, there is a guide in the database. It’s IMPOSSIBLE

20 Replies 12,073 Views

Must bugs are things you only notice after your 10th game, there are minor "problems" like "hey the moon is rotating the wrong direction", shure, that might be a bug, but hey it's nothing preventing you from gaming. When 1.1 gets final (it is announced for next week) many improvements and minor bugs are fixed. I guess there will never be a comple

17 Replies 16,758 Views

Hi, I noticed (latest beta b4) a little problem because of the transfered social production: Without specializiation Military: 23 Sozial: 22 Weeks: 7 With specializiation Military: 26 Sozial: 11 Weeks: 6 Both: no sicial projects The costs stay the same in both cases. I don't understand this, because in the first way there are 45 points spent, in the second one 37.

6 Replies 10,504 Views

It's a bug in the german files of b3.014, this has been fixed in b3.015, but because you are using the translation from stardock central, you still have the files of b3.014. You can fix this by editing the planetimprovements.xml and search for "Xeno Industrial Theory" replace this by "XenoIndustrialTheory" and restart (reload will not help) a new game. If you don't want to edit the files by hand contact me in irc.st

2 Replies 4,705 Views

It isn't that strange when you look in deep to it. Most times this problem occurs when you read a number from a file, let's say there is wirtten: value=1,000 now you simply say "read("value")" in your code. the rest depends on your libraries you are using, most simpy give this read-request to the operation system, and this sees: 1,000 -> hey, the user told me the "," is his seperator, so he wants me to tell him "1" or 1,0

5 Replies 4,907 Views

I answered your other post with this: If your ships are looking ugly, too, then take a look on this https://forums.galciv2.com/?ForumID=162&AID=111112 Link it might be your textures are missing. Don't be irritated because the posts speaks of the "German release" the problem happens on all systems with nonenglish numeric formats.

5 Replies 4,907 Views

If your ships are looking ugly, too, then take a look on this https://forums.galciv2.com/?ForumID=162&AID=111112 it might be your textures are missing. Don't be irritated because the posts speaks of the "German release" the problem happens on all systems with nonenglish numeric formats.

1 Replies 2,101 Views

I think a better way would be opening a German forum in the Paradox-board, because paradox is the publisher and this would be the second location I would search (after this board). Nothing against you 4of25

5 Replies 2,980 Views