shiva7663

shiva7663

Joined Member # 2432840
1 Posts 30 Replies 8,490 Reputation

Another way is to have your planets build the bare hull and use your money to upgrade to full fighting configuration. Upgrades cost far less than a straight purchase of the ship. I really like that technique. I fill the empty hulls with engines and life support so that they can scoot quickly to trouble areas, then upgrade based on the mix of weapons a

12 Replies 8,653 Views

I am scared by the new Microsoft commercials with the people dancing all funky. You should be. That commercial promotes the "Skinny People With Eating Disorders Are Cool" toxic meme. One of my least favorite, most cringeworthy commercial is the one where the folksinger with an acoustic guitar volunteers to provide sappy background music to so

39 Replies 34,509 Views

In order to join the ommg, I suppose one must forgo the use of punctuation, spelling, capitalization and grammar in favor of bellowing in leetspeak, right? Utterly charming.

11 Replies 14,471 Views

Of course bugs need to be fixed. Adding an item to the build list does not correctly refresh the display. And it's not merely "two mouse clicks of my time" it's multiplied by every player of the game, or worse, giving incorrect information to players who don't realize it's a bug and trust what they see on the screen. If you apply your logic to game design, they might as well layoff a dev or two to save money from fixing those pesky bugs while they're at it. Not a good choice for any serious game

143 Replies 84,303 Views

The build time is wrong when first placing an improvement on the production queue. You have to toggle one of the three focus buttons to get it to display an accurate number of weeks on the production queue. This happens both when there is no initial focus set and when there is a focus set. Bug first reported at v1.31, still happens with v1.4x. <img src="http://i5.photobucket.com/albums/y196/

143 Replies 84,303 Views

That sounds like a great premise for a science fiction horror story. As for surplus loaded colony ships, I also like to upgrade them to Transports. Keep them as colonies until you're almost at the target enemy planet (oh, look, we're just a harmless luxury cruise ship with Buzz Lightyear as our celebrity guest) then the "colonists" put on their military uniforms and attack when the ship upgrades. heh.

3 Replies 5,620 Views

If you toggle one of the focuses (military, social or research) the build time should then display properly; I don't know if that's been posted as an official bug, though.

3 Replies 1,068 Views

Looks like I'll have to dive into more detail about my problem with not being able to attack minor races and then file a bug report.

12 Replies 4,680 Views

As for gifting planets, they're not worth nearly as much as they were in earlier versions, unless you want to trade your entire civilization for one planet of theirs.

10 Replies 7,557 Views