Skyjack and Megavolt Are you playing on gigantic? How do you keep your routes safe or do you never go to war? I play on conquest victory only on Suicidal. War can put pay to trade so quickly, wrecking game-years of construction. How do you overcome this problem? Galactic Privateer...freighters get destroyed but the routes is maintain
Skyjack
So you've lots of money... I'm sorry I didn't see the "win the game by getting 1M credits" option I said I'm trying to play the game by conquest. As soon as you go to war against a decently powerful civ the AI seems to target your freighters and starbases in space you do not own. Maybe I'm missing a trick but I seem to get on fine by having my own economy s
Are you kidding? How about 3000bc per turn.(average) Do you think that's worth it? Current game: I'm in a corner with all 12 trade routes coming from my 17b pop planet. each freighter passes through 3-8 economy starbases while it's in my territory.
This is just wrong
I NEVER got asked after the initial install. Even with 3+ betas.
This has nothing to do with your question but have you ever played a game called skylords ?? WOW. what a blatent threadjack!
2 damage! 2 damage! 2 damage! TSS Bellicose is desoyed!
I like when the AI drops a trade route on a class 4 planet, when there's a class 18...RIGHT NEXT TO IT!
It works with 1.11. Just (re)install the mod after patching the game.
Weeeeeee! This is fun.
RTFM Just kidding! Value is determined by distance between the planets AND population of those planets. The income varies as the freighter moves between the planets. When the freighter is close to YOUR planet the income is less. Hope that helps.
Spot on! Bring back tech trading for those that like it I say! People who do not want it can always turn it off. Other overblown 'problems' that have resulted in the game being spoiled by stardock taking them out r, Random events, people complained they happened too often and were annoying, now we do not have any AI's declaring war too quick, now the
How about a better combat viewer? Better ship movement, no collisions, etc
SD; how about just having the two fleets move SLOWLY toward each other instead of "nodding" up and down and colliding?
Been defending the game all along. However, the visuals in the combat viewer are silly. What's with the "nodding up and down" thing they do? It really looks silly on large and huge ships. And why, why, why are the larger ships always in front? IMHO it would look so much better (realistic) with the little ships screening the larger ships. It's combat 101.
How about the combat visual? I'm starting to hate the "nodding up and down" of huge ships...looks SILLY. And why, when you have 3 small ships and one huge, do the huge ships take the front position? This just looks silly. Small ships in front!
no there isn't.
If you didn't start a new game after the patch, you won;t see the auto-upgrading NLC's.
Sounds awesome. I'm watching the whole series right now. (love Netflix )
Nice find and useful for some good wallpapers!
Galactic Privateer has been changed I believe, because of this bug. Now, they can attack your frieghters, but the trade route will never be broken. So if you see them attack and kill your freighter another (little) freighter will replace it?
Why did you bump after 1min of posting? Exactly /rolleyes
It all depends on your reflexes. Good reflexes=better odds YES!!!!!!!!!!!!!!!!!!!!!!! THIS IS CORRECT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!