Skyjack

Skyjack

Joined Member # 2433194
1 Posts 21 Replies 11,190 Reputation

WOW...two annoying CAPS posts in one day! EDIT: make that at least 4 posts about the same thing and it's his FIRST DAY AS A MEMBER! <img src="http://images.stardock.com/gc2/T_DL/smiles/Laugh.gif"

10 Replies 6,391 Views

I like to play with Human with 30% social production. (3 pts.) Maybe I'll try one with 20% social prod and 1point in Luck instead (also 3 pts.)

24 Replies 7,932 Views

Follow up: It seems, as someone said, CTRL-L has nothing to do with it. I guess the problem is soemthing with the planet initialization. They don't get usable squares but the human player, AKA you and I, get normal planets. So it's not so much the AI but the AI getting gypped on planet quality?

13 Replies 15,436 Views

Just had to say to SD I like the new save speed. For me, it takes less than 1/2 a second, where before it probably took 2 seconds. I never had problems before, but I bet some people ARE liking this improvement.

0 Replies 3,565 Views

Maybe this will be in 1.2 or an expansion. If not, keep up on the mods. Eventually someone will make it happen. EDIT: For now, you can use 3 Evil vs 3 Good (or Neutral). It's not really 'teams' but they will TEND to be friendly within their alignment. You'd have to use a strong AI setting so they can actually get the 'good vs evil' tech. Or you could research it yourself and give it to everyone so they align, I guess <img src="http://images.stardock.com/gc2/T_

6 Replies 8,621 Views

sorry i got held up ive read all the replys. and i may say that you ahve all done an outstanding job of using google and cut/paste. there is post after post, pointing out everything from my lack of understanding, to my spelling errors, and even boasts of 'victory' as if the conclusions reached in this forum will shut the doors to collages across the world a

108 Replies 42,071 Views

Butcherski , like the other guys said, after patching you must run the batch file again. And make sure to use a NEW game or you may think Kryo's Hull Mod isn't working. I actually thought it wasn't working but I was trying with an old game. Started new game and now it's working.

317 Replies 756,085 Views

/\ I agree with most of that. What's most distressing is that to simply throw the "god blanket" over eveything is to say (paraphrased), "God did everything, so stop learning about the universe and ACCEPT that God did it all and you can never explain it." Is this REALLY what you want you children to do with their minds? The brainwashed will default to , "YES! It's in the scriptures!" The desperate-to-control clergy (most of them) scare me. The mindless, u

108 Replies 42,071 Views

Skyjack, do you scale down the components to their smallest size? They are barely noticable that way. You can still see them. All that would be needed is one or two points inside.

14 Replies 8,449 Views

I usually build a template ship in the shipyard and save it with a name like "Ranger" for example with no weapons or engines or anything on the hull, just the Extras to get the design I like. When I want to build production models, I will 'upgrade' the original "Ranger" hull, and rename it "Ranger Mk I" for the first generation etc. Any kind of numbering/lettering sche

20 Replies 11,055 Views

I tell you though; goats have some creepy looking eyes. No wonder ancient people sometimes feared them. Plus they remind me of the whole "Lilith" thing However, your goats are actually kinda cute and smiley-looking. I loves animals!

62 Replies 79,317 Views