Skyjack

Skyjack

Joined Member # 2433194
1 Posts 21 Replies 11,190 Reputation

Hi, folks. Playing Single player as Advent. So I have 3 maxed out fleets almost equal power. Each fleet is really 2 fleets: Frontline melee and long range. I realize it's time to attack an enemy fleet before they slip away. My 3 fleets converge at the enemy planet and well, my fleets win. After the battle I notice my fleets are all screwey, with one fleet having all 15 Iconius Guardiana, antother having 30 Illuminators only (previously it

6 Replies 16,415 Views

How about a "chance to damage" surrounding ships on an individual basis (not sure if it's possible)? Assuming an explosion does not uniformly spread damage evenly: Say 10 frigates and 5 cruisers surround an exploding Cap ship; give the frigates a 50% chance of some damage and the cruisers a 25% chance - to simulate their respective "toughness".

6 Replies 2,326 Views

Feature: when you click on a Rally Point, it would list which colonies are sending ships to it. Clicking on the colony name would bring you to that colony in the galaxy window where you could do normal Rally Point stuff.

242 Replies 397,005 Views

[quote]Is trade more lucrative in larger sized galaxies? Because in the medium ones I play often, Trade is essentially useless except perhaps very early to balance out early losses before income streams manifest (which I rarely do because the production required to make these ships could go to other improvements or research) or for relations purposes (which at the obscene level I play at, everyone hates me all the time anyway, and even if they do like me, they can still make war with me at the d

13 Replies 9,666 Views

[quote]Well that would be a totally different game, isn't Sins full 3D like Homeworld? Full 3D battles in space are too difficult and confusing to deal with, it's not like Total War where you're 3D on a 2D surface. Humans don't think very well in 3D, especially when presented with 3D info on a 2D monitor, and also moving the camera around becomes an issue. Sins isn't turn based AFAIK either, bleh. That's effectively a totally different genre, and requires a very different set of developer skills

27 Replies 15,119 Views

[quote]I liked the old one better too. I know others have said it before, but it would be wonderful to be able to control a ground battle for the invasion. GC3 maybe?[/quote] I rather see ToA combined with Sins of a Solar Empire-type battles for GC3.

27 Replies 15,119 Views

OK so I'm trying it on IMPULSE and it seems much quicker...wish I'd tried that before :( EDIT: IN IMPULSE it shows I need no more updates, however in SDC, I says I can install HEIGHTMAPS, MULTIMEDIA, and MOVIES. Do I need these?

2 Replies 2,724 Views

I've got a very fast connection. (t-3, downloads a song in 2 seconds) Went to download DLII, which I bought years ago. Went to bed and more than 14 hours later it's still downloading....really? Is there any way to speed this up? Thanks.

2 Replies 2,724 Views