Evaders99

Evaders99

Joined Member # 2440086
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If you've done this correctly, you should have a folder in Mods-v1.16\SOGE within that folder, you'll have the folders Galaxy GameInfo Mesh Particle sound String Textures window There will be at least one more release before Entrenchment. I don't know if Eville intends to branch and work in parallel with a non-Entrenchment and Entrenchment version.

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You are officially my favorite new fan krunkert :) We do obviously take suggestions, but we appreciate the time it takes to go through these posts so we don't repeat ourselves. I'm sure the minidumps will get resolved, Eville is hard at work on it. If you feel like something hasn't been addressed before or isn't resolved, just ask.

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If I understand the brushes file correctly, the ship icons are 47x33 px. Some of the ships have images here, http://swmods.swrebellion.com/wiki/List_of_ships_by_source Most you'll probably have to search or take from the models (a way to do that outside the game?)

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[quote who="ArmageddonBringer" reply="23" id="2067888"]I would be willing to play online with you guys. I was wondering why there was synthesized music for the mod, instead of the regular Star Wars music. [/quote] Probably due to issues of copyright with distributing such music :) For players looking to play online, I'm opening up a Multiplayer thread on the Warlords forums <a href="http://warlords.swrebellion.com/forums/view

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I'm not a graphics guy. But it looks simple enough, I can help with the code if someone can generate the images To quote myself... [quote who="Evaders99" reply="15" id="2049892"]adrian1480, basically all the icons are defined in a few image maps in Sins of a Solar Empire\Textures Unit_Hud_CursorOver.tga Unit_Hud_Disabled.tga Unit_Hud_Normal.tga Unit_Hud_Press.tga All of these are the icons you see in the HUD. Unit_Info

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