DarkSide73

DarkSide73

Joined Member # 2455634
0 Posts 61 Replies 8,520 Reputation

Point 2 is actually a good point - but also, there needs to be a better way to deter or intercept attacks against caravans. Too often I have guards near by a route that I know is problematic and still cannot intercept the baddies fast enough to save the caravan

27 Replies 24,140 Views

I don't think anything is wrong with the current setup, one of the things I dilike about he latest Civ game is how much time and effort it takes to make roads

27 Replies 24,140 Views

[quote who="Lord Xia" reply="7" id="2817124"]What happened to Kunta, aka Toby? He's not back from that mysterious part of the world where there is no internet? Also, Brad touches all his staff, doesn't he? You know, bad touches. Point to the part on the doll where he touches you Derek and we can take him away so he can never hurt you like that again...[/quote] Seriously how do you think this commen

113 Replies 373,615 Views

They dont need to be Gods, but sheesh - when I here chamption I think Hercules, Achilles, Jason. No they should not take an army on my themselves, but if the ratings say they should win a fight I expect them to be the last one to die - kill all the units in my army - but if any of the units should survive a fight, my champion should. I'ts all good though. I love this game can't wait for v1.1

125 Replies 352,184 Views

This goes withour saying, but I fear using champions unless my soveriegn or a spell caster is with them and only if I micormanage every battle. Cause nothing sucks more then when I was building one of my sons into a killing machine, the kid has 140 mana he had wonderful armor and was on horseback. he had fought at about 50 battles prior to and was just dominating one side of the map while I handled quest items - I let the computer autofight for him one one too many time s and the

125 Replies 352,184 Views

Many of these updates sound like they will be wonderful and I will certainly be looking to enjoy these goodies when they do hit. I think the new emphasis on citizens will be very helpful in the spamming of cities etc. Question: Are there things that will be done to improve the end game scenarios in the near future? I always feel like after turn 500 or so, it begins to get harder to determine what to do to actually win the game. Also, Element

95 Replies 302,361 Views

I've done it on 3 machines. Just go to their website first and make sure you download all of the drivers for your machine. Most of them can be found here on your machine C:\SwSetup After having the drivers - doing a clean install should do the trick - anything that does not load properly use the drivers to fix.

6 Replies 84,007 Views

To me the Dreamcast is still one of the best systems ever made and has some of the best games ever. Resident Evil Veronica on the DC is still the best of the series - only second to the original on PSone. I still have 2 functional units, and plan to be playing them tonight. Go Dreamcast SEGA!!!!!!!!!!!!!!!!!!!!

7 Replies 29,434 Views

I was able to play over 500 turns before the 1st mem error happens - shame the game is so much more stable and fun now, but this error occurs aboutt the same point in the game everytime. the best part is the there is no way the game is out of memory on a 9gb rig with 1.45gb of ram. Sind of a Solar empire had a similar issue at 2gb, but based on the time is came out and the fact it was coded fro 32 bit machines, we tolerated, but come on guys this is the 64 bit error. I

29 Replies 20,201 Views

I was able to play over 500 turns before the 1st mem error happens - shame the game is so much more stable and fun now, but this error occurs aboutt the same point in the game everytime. the best part is the there is no way the game is out of memory on a 9gb rig with 1.45gb of ram. Sind of a Solar empire had a similar issue at 2gb, but based on the time is came out and the fact it was coded fro 32 bit machines, we tolerated, but come on guys this is the 64 bit error. I

29 Replies 20,201 Views

I stopped reading after a while, just seems to be too verbose for my liking. I do think that parts of the game still require tweaking,but as a whole this is far and between a better game and more complete experience than the beta. Many times during the beta I wondered where the fun it as? But in my view the game proper is fun and relatively stable. Though, there certainly are issues that need to be resolved.

15 Replies 78,314 Views

While I understand that large cities have food shortages and money issues. I don't see why late game I'm negative income per turn and negative food. It needs to be made clearer how much money the military is taking out of the economy or something, but still I don't see how owning 15 citiies with all of the money and food related upgrades gives me a crippled economy. Even looking at the AI armies when I attempt to trade with them, none of them seem to have any money either

0 Replies 2,801 Views

I agree mostly on this post as a long time gamer, clocking my first game time in 1980, but I think your annoyance is directed at the wrong place. I find that Stardock and Ironclad have done a wonderful job of answering the demands of the community. while I would agree that Ironclad could have given Diplomacy more love, as a person who was on all the betas since the beginning, I know where the game started and where it is today. Sure there is still that 2GB memory leak but f

23 Replies 77,538 Views

I've been seeing this since Beta 3. When you highlight the Food and Coins at the top of the GUI it gives you a number. I assume that is the rate of growth per turn. I click the turn icon and neither goes up by that exact number. I am sure that some of that is based on the use of resources by current units and buildings, but for me that number should be the actual number of resources being created after what ever is being used. Or at least there should be a

6 Replies 10,015 Views

I have a man crush on Stardock ever since GalCiv. I've been coding for nearly 2 decades and still can appreciate how hard thees guys work and how much they love what the do. I got in on this beta late, but want to thank the Team for as always hearing the community voices. That is why your games are sooooooo great.

177 Replies 412,826 Views

Maybe that is the issue I was playing as fallen and never had an option to build the archery range. The crazy thing is that I could not cast any of the spells and I learned them - clearly. Hope to have some time to play more tonight. the game is oozing potential

3 Replies 1,756 Views

The will review the Day 0 version. the RTM version will be sent to get the DVDS printed and packaging in order. But once you load the game I suspect the day 0 update with be installed from the servers

56 Replies 109,298 Views

The game is certainly more stable than it has been but, i don't think that every thing that is going on in the game is fully clear at this point. I researched Bows the and then built a unit that could use them and for some reason I was never able to field the unit. Maybe this is because I did not actually have bows. but it was hard to tell if this was the case or not. Some place holder icons specifically for items are still not in place. Most of the spells

3 Replies 1,756 Views