1) you suffer the hit for offending them to ask for a tribute 2) I never noticed that before
JavalTigar
NLC produces 22 RP cost 300 , efficency = 22/300 =0.073 Invention matrix produces 16 RP cost 200 , efficency = 16/200 = 0.080 Yes, that's right, you actually get more bang for buck for Invention matrixes (altoigh you need 1,000 RP more which isn't a lot really) , assuming you have room to put the required number of invention matrixes.
I have a question about trade. I thought the route was more profitable if you sent the freighter to a better planet (PQ 15 > 5) ? If this is true, why in my current game (with the latest patch) do the AIs have routes set up with my "Mars" planet of 6 when my capitol is in the same system and its a 18? I have even seen frieghters fly right up to my capitol and then turn around. I don't get it. On Topic: I do think trade is under valued. It should somehow be inter
yeah once, & I think it was on a giant galaxy
What determines 100% spending? The number of facilities you have. (I know these numbers are not right but this is for example) If you have 10 factories @ 5bc each & 10 labs @ 5 bc each, then your total spending is 100bc/week If you are only making 80 bc/week and dont want to be in the red thn you need to adjust your spending. (basically laying off some labor) Does this help?