RiddleKing

RiddleKing

Joined Member # 2471613
23 Posts 136 Replies 23,736 Reputation

For Game Crashes: If you've had a game crash, try the following first: Make sure your computer is updated with the latest video drivers, sound drivers and patches from Windows Update. Try to reproduce your crash, and if you can, please zip up your minidump file and send it along with a description of the issue to [email protected] . If you have a save game that reprod

2 Replies 6,115 Views

[quote quoting="post"] A couple bugs I have notiuced in my last playthrough: 1.) Vasari rebels with their SB jumping ability have had their phase missiles keep tracking enemy ships to other planets after they have jumped outsystem. 2.) Fleet size are stuck to default even if small or large fleet is selected in gaem options. [/quote] send the saved game file to [email protected]

6 Replies 9,392 Views

[quote who="el_phantasma" reply="30" id="3154085"]Now that my excitment has dropped to a more civilised level after a quick game with the loyalists, i'd like to share a few bugs i encountered . *Strip to the core is an amazing ability but the sound when it happens is really really loud. It even shoo'd my neighbour at my door . *Asteroid belts that were created through strip to the core remain in the empire tree. After i devoured all their ressources, i'm unde

80 Replies 65,894 Views

[quote who="geetakingle" reply="3" id="3153815"]Just scrap the other factory and build another one. Not that expensive, and the time cut down will be worth it, in your case.[/quote] No--only vasari salvages with a premium. So its pretty obvious this fix is needed. What your talking about is wasting money that could have gone to 1 guardian to repulse an enemy fleet.. Be economical..

4 Replies 3,924 Views

[quote who="Pat_22_" reply="2" id="3153763"] Quoting Ryat, reply 1It seems that even the Corsev is now getting the "love" as people figure it out. I even got to play around with the new Vasari cap and its very interesting. Dun matter, the Corsev still looks like a space lunchbox or something.[/quote] A lunch box with treats [e digicons]:grin:[/e]

3 Replies 4,164 Views

Can you make it so that whenever we build a new frigate factory it becomes the default for where units come from? E.g Im building another frigate factory at the edge of a phase line that my fleet is headed and don't want the units i build to come out on the other factory on the other side of the gravity well. That way i get quick reinforcements. Does anyone else think this is just awesome? Forgive me if its already been fixed..

4 Replies 3,924 Views

Its ok guys,for now fleet formations will just eat up the only processor we use for everything else.. Ever notice how battleships rush in the front lines with hc , lf, while support ships are far off.. repair battlecruiser/cruisers at the back.. Thats the start The Formation option is in how spread the fleet is: Tightly clustered fleets, normal and wide.. If you want your ships to be in formation after a jump then you need to right click them to j

14 Replies 7,480 Views

Anyone else notice just how good the new Capital Ships are as openers with Corvettes.. Discord--oh the discord... 2 area of attack abilities ..wow--wow! Fracture! Psionic Scream! eh.. i love you all I was practically singing my way through the game with this cap-- and it makes Unity Mass so much more penetrating with Fracture so i aint complaining here. Just a little more DPS for unity mass wouldn't hurt Yarlen.. say a 1000. You can keep the change. </p

3 Replies 4,164 Views

I really appreciate what the Devs continue to do with Rebellion and for me i think the big step will be when they start using a multi-core games engine, 32bit to support a wide range of hardware but be able to balance graphics and performance.

72 Replies 208,763 Views

[quote quoting="post"] Um because Diablo 3 just released and everyone is playing it. And I mean EVERYONE! bad devs! baaaaaad! I hope I take one of you out with my witchdoctor!! oh right, error 37 is preventing me from logging in and there isn't any pvp enabled at the moment. you have evaded my cold grasp this time! [/quote] Don't be naive my good friend. Everything happens for a reas

10 Replies 8,141 Views

[quote who="bilun" reply="8" id="3153356"] Quoting RiddleKing, reply 7ok 15 guardians is now becoming the occurring complaint so i'd have to question whether hes trolling. quoting post Then they send in 15 iconus guardians and i start to notice that their titan is actually gaining health despite being bombarded by my fleet. I have a lot of credits and a lot of weapon and armor research. I'm not sure what to spend the money on though as I'

11 Replies 18,384 Views

There still an equilibrium point missing-where too many is effective and a few is not...corvettes need to be nerfed up to this point where price, dps , fleet supply, speed and build speed are just right vs there counters. This means doing scenarios of flak vs Corvettes where building just enough flak within a specified time is able to counter a number of corvettes built within that time period. Or em i wrong? The winner is then determined by the ca

23 Replies 13,577 Views

ok 15 guardians is now becoming the occurring complaint so i'd have to question whether hes trolling. [quote quoting="post"] Then they send in 15 iconus guardians and i start to notice that their titan is actually gaining health despite being bombarded by my fleet. I have a lot of credits and a lot of weapon and armor research. I'm not sure what to spend the money on though as I'm being attacked because whenever i buy new low level caps and send them i

11 Replies 18,384 Views

[quote who="flannicus90" reply="52" id="3153002"]The thing that has disappointed me most was hearing "3 new factions!" "All new tech trees!" and only getting about 5 new techs per faction. The way it was pitched to the public was a totally new way of going at things, the Loyalists being traditionalists and the Rebels being more or less radical and new, but with both having new enough tech to deal with the splintering factions in addition to the other races. "Twin Fortresses" alone

72 Replies 208,763 Views

Been using aoe attacks and corvettes for the whole week as opening..using flak to counter them means having a tightly clustered fleet to draw as many in for all the flak turrets to bring as many down. They should lower there speed since they have lowered flak dps but also slightly increase the range of flak.

23 Replies 13,577 Views

[quote who="ChaosMaster130" reply="51" id="3151137"]That is a change I would agree with, make Subjudicating Assault debuff enemies instead of this random RNG based mind control that never works 80% for me For that nifty idea IMO[/quote] Then it wouldn't be called Subjudicating Assault

65 Replies 70,250 Views

This technology is not six years old: i5 2500k running at 3,3Ghz - 4Ghz 4Gb DDR3 Gainward GTX560Ti 2048Mb GDDR5 ........................................................... but yes-you have no choice but to reduce all graphics detail to low. The game egine doesn't support multicore processors and will lag with multiple players. Yes i know your wondering so why do they offer th

2 Replies 6,695 Views