RiddleKing

RiddleKing

Joined Member # 2471613
23 Posts 136 Replies 23,736 Reputation

[quote who="Pat_22_" reply="3" id="3152426"]What is this I don't even... The Loyalists don't need a shield-specific equivalent upgrade just because the Rebels have extra shield regeneration. The Rebels are the defensive Advent faction, almost all of their tech is aimed towards survival: better shield regen, repair stations can repair shields, destroyed ships can be brought back to life, planets get income and culture boost when you defend them, etc.. &

11 Replies 15,372 Views

[quote quoting="post"] Its mothers day so Vasari should be here ? think vasari mother ships [/quote] Vasari is a one gender speecies. They were genetically engineered, cannot reproduce and depend on cloning. Its this reason i think their creators are the ones chasing them.

25 Replies 82,675 Views

Right now its building flak, corvettes and rushing for titans... You have to be very systematic in doing this or suffer badly ..whatever happens after this is dependent on the situation but you also have to invest in research to keep your opening units alive. The game is actually very strategic now: Defensive fleets then offensive fleets.

24 Replies 33,887 Views

[quote who="bilun" reply="5" id="3152205"] Quoting RiddleKing, reply 4Best fleet combination is Suppression Aura, Unity Mass, Vertigo, Shield Projection, Disable Targeting. Then just have 150 Corvettes in a closely clustered fleet. Add the values and you get: a level 4 Unity mass with around 12, 250 dps where level 1 unity mass is 8500 dps Unity mass has a maximum target limit. <br

8 Replies 6,236 Views

Best fleet combination is Suppression Aura, Unity Mass, Vertigo, Shield Projection, Disable Targeting. Then just have 150 Corvettes in a closely clustered fleet. Add the values and you get: a level 4 Unity mass with around 12, 250 dps where level 1 unity mass is 8500 dps

8 Replies 6,236 Views

[quote who="Mecha-Lenin" reply="4" id="3152017"]Corsev needs nerf but problem lies not in this, or any other cap but in the way corvettes have changed balance of the game. Early game fights are now low dps, so any cap with AoE is crazy good since you can't just chase it off with LRM. This is unacceptable. This game has become boring spamfest not requiring any skill whatsoever. If this won't change I'm going to just stop playing Sins. edit: oh and anyone who thought that

24 Replies 33,887 Views

Hated by many-and branded as the worst titan in the game-the coronata is as secretive as it younger sibling the rapture battle-cruiser (minimal weapons-dangerous abilities when the right situation presents itself): Its a short range to medium utility cannon. As such you should drive it into enemy fleet with suppression aura and unity mass. Thats all that is needed. Suppression aura reduces the damage output of all enemies within 3000 to 5000km.. The numb

8 Replies 6,236 Views

[quote who="Volt_Cruelerz" reply="13" id="3151498"]Best 1v1 Titan: Ragnarov Best Titan+Cap Fleet vs Titan+Cap Fleet: Eradica Best Titan+Fleet vs Titan+Fleet: Kultorask Best Titan on Defense: Ankylon Best Titan at Guerilla War: Vorastra Best Titan at Nothing: Coronata And anyways, the VLT isn't a damage dealer and is less effective in combat than anything else save for the Coronata. It doesn't even have phase missiles&nb

49 Replies 155,042 Views

[quote who="Mr. Haze" reply="143" id="3150903"]WRT the Eradica, unless my math is off, the Eradica would have to move in front of her Guardians to use Chaotic Burst on your LRMs, still within the repulsion bubble, but within range of several abilities (ie. emp) and a wider variety of weaponry, also level 1 chaotic burst on it's own without fracture or malice isn't going to do too much if your Hoshikos were on the job. Edit - Ah wait, nevermind, you already covered thi

154 Replies 487,160 Views

this cap looks like it just came out of my ass-no offence [e digicons]:blush:[/e] . I get the idea that tec are industrialist salvaging parts or ships to make them into warships but the damn thing is ugly. [quote who="Carighan" reply="25" id="3150713"]Am I the only one who thinks that the new cap ships are entirely unnecessary? Sure some of their abilities are nice, but it's stuff I'd rather see on other capships, replacing marginal or underused abilities there. I mean

33 Replies 29,226 Views

this cap looks like it just came out of my ass-no offence [e digicons]:blush:[/e] . I get the idea that tec are industrialist salvaging parts or ships to make them into warships but the damn thing is ugly. [quote who="Carighan" reply="25" id="3150713"]Am I the only one who thinks that the new cap ships are entirely unnecessary? Sure some of their abilities are nice, but it's stuff I'd rather see on other capships, replacing marginal or underused abilities there. I mean

33 Replies 29,226 Views

I apologies in advance for all my past indiscretions but i wanted to highlight something of great importance: Has anyone asked the question of how to utilize battleship openers (2 battleships) as opposed to the other caps. What is the best way to really increase the efficiency of these caps in game as opposed to asking for buffs? I believe there is a way--i have done a-lot of game-play with it in the past when

166 Replies 422,733 Views

[quote who="MayallCommunion" reply="138" id="3150658"]Not jumping back the the replay, you put me in a scenario where "if I killed the guardians I win". First off I have no idea what will happen if I kill the guardians. That guardians just got heavily fed by LRFs is something I know. As for a smaller add on its not mumbling if it is relevant. You are as I said putting myself into a position where I am put into a position of self defeat and that is unfair an stupid and you know it.

154 Replies 487,160 Views

[quote who="MayallCommunion" reply="136" id="3150646"]To be honest this depends on the level of the titan. But we'll play it your way. 1. You keep firing at the guardians and maybe kill them all, if you do the tec fleet SHOULD be able to kill the fleet. 2. If it was an absurd amount of Guardians(15 or so) the TEC will not kill them and the advent will rip the TEC player a new one. 3. The Eradica shits all over your LRF's. -

154 Replies 487,160 Views

I asked you a simple question and once again your rambling-- [quote who="MayallCommunion" reply="134" id="3150637"]LRFS do not get pushed back from from repulsion. If you actually read the post it explains exactly what I am about to say. Chastic has 5000 range yes it is shorter, but still even when chastic reaches range all frigates/cruisers still cannot reach the Eradica. The Eradica can still hit the LRFS with chastic without taking damage(except from LRFs which

154 Replies 487,160 Views

[quote who="MayallCommunion" reply="131" id="3150625"]There is no real answer, LRFs is the only real solution to guardians, but as I said its not a good one. The same thing goes with bombers. Im assuming you would agree with this riddleking? For if you did not know the first level of Chastic Burst does 500 damage, every 20 seconds(Lower in faster games). There are a lot of viable ways to actually solve this problem that does not necessarily mean nerfing repulse but here are a few of them.<br

154 Replies 487,160 Views

[quote who="MayallCommunion" reply="127" id="3150500"] Again as Seleuceia said LRF's are the BEST choice against guardians it does not mean it is not a shitty choice to be put in. The damage is fine but as I said in my last post that you completely ignored the Eradica will feed off the the LRF's. [/quote] Quick question Mayall--we are tired of giving you the answers so since we know you have a brain im going to ask you this: If you

154 Replies 487,160 Views

I'm deeply sorry for being so harsh to those who are not experienced with sins.. I've changed and im a better person now so ill approach things in a more civil and gentle form. [e digicons]:fuzzy:[/e] Mayall thinks its ok to open with a Dunov, Ase opens with a Kol then Dunov, With enough experience since entrenchment to my recent copy of rebellion which i purchased with the discounts- i have tested many things about the game

166 Replies 422,733 Views

[quote who="AseOfSpadez" reply="91" id="3149559"]No, im saying that the extra time spent destroying defense forces that using the akkan entails is worth more to me than better resource extractors. I prefer carving out a huge swath of space and building dozens of trade facilities to get my creds to 300 per second. Then i can buy all the metal i want.[/quote] Your even more confused than Mayall--i need a nap

166 Replies 422,733 Views

[quote who="AseOfSpadez" reply="88" id="3149546"]The akkan is not really useful unless you want to go eco. It's got shitty damage output and targeting uplink only really works if you've got a fleet, which doesn't work in the beginning. Late game it does better by trapping caps before they can phase jump and with armistance but by then you have no need for its most important trait: economy. plus by late game fleets are big enough that the weak armor m

166 Replies 422,733 Views

[quote who="AseOfSpadez" reply="86" id="3149539"]akkan is usually my third, except when im spamming kols.[/quote] Open with an akkan--then choose any second cap if your feeling bored-- Don't go straight for 3 capital ships because that significantly decreases the rate they gain experience points and level up.. Tec is all about economy..open with an akkan and you will win more games.

166 Replies 422,733 Views

[quote who="AseOfSpadez" reply="84" id="3149531"]Personally i start with a kol then instantly get a dunov. I don't like paying for light frigates that die quick until i get hoshikos.[/quote] and you have to pay for the extra resource extractors, the colony frigates and loose the ability for your fleet to start firing first at a higher range with targeting uplink. A higher range puts you at an advantage because your dealing more dps than an enemy who is delayed

166 Replies 422,733 Views