Iam just the perverted one i guess.. i get a boner everytime i hear advent wemen/girls speaking- they will join us or die! The unity commands your destruction. Invoking phase engines! We shall over cuuuuuuuuuuuuuuuuuuuuuuuum! Our time as CUUUUUUUUUUUUUUUUUUUM! must explain my recent absent in the vasari lobby--i need beta 3.. (siriously-who invokes phase engines? sounds like the
RiddleKing
Vasari starbase: Assault Systems (3 levels): Adds more weapons to the Orkulus. All Orkulus starbases start just with pulse gun-based attacks when they're first built (anti-heavy damage). The first upgrade will add "disintegration" weapons that are particularly effective against larger targets like capital ships, structures, or other starbases. The second level will add general-purpose phase missile weapons. The third level will increase the damage of all existing
[e digicons]:troll:[/e] i can assure you it works very well--(mitigation and armor aside) Just tell the devs to up its effect if you think there fooling you. Call it: Vengeance is not really as effect against vasari starbases(structure) Text area: It does next to no damage when trying to retaliate a starbases assault.
again make sure you have researched steal anti-matter to replenish the rapture
dmg retaliation: Vengeance targets the unit recieving the most damage (as i was made to believe) just like how reverie and detonate pick caps when available etc. Now when your assaulting a star-base head on with desciples , a halcyon and rapture its actually going to go down fast if your going retaliate 130%/200% of the damage its inflicting on your specific ships. Its always safe to rush a starbase without upgrades with this
[quote who="bilun" reply="51" id="3138618"]So I had a thought over in another thread. The advent have always ahd trouble dealing with hard targets such as starbases as they have no strong anti-module ship such as the TEC's Ogrov or the Vasari's Orky. What if guidance were instead reworked into an anti-structure ability? This would certainly fit as the Revelation is meant to be a heavy assault capitalship. [/quote]</
Lets be realistic: 1. Cleansing brilliance is a level 6 ability so its not worth waiting for. 2. Talking about how armor affects abilities is a thing of the past thanks to fracture. 3. Straight out of the box malice + chastic burst is brutal. Until we see how the vasari fair i'd say advent late game fleets are insanely god like with ships like the domina now working properly and shield projection gettin
I had no problems with anti-matter and reverie was devasting on the enemy caps. Guidance was handy for transfer am from desciples but overall strong fleet synergy and when reverie was running the fleet automatically picks another target. Disabling caps for 40 secs with no problem with anti-matter recharges for the next cast is devasting. You could open with an halcyon then a Revelation-don't see why not:
Always test them first-better yet always get the auto-record ones and rename them.
[quote quoting="post"] I think the Advent Rebel siege frigate should fly itself into a planet and do a ton of damage to it. That would be fun. [/quote] save us the trouble of replacing perfectly good siege weapons with mass suicide reports.
Pbhead is just pissed masteria1 was abusing defense vessels to kill off even heavy cruisers (let alone long range frigates). The problem is testing flak vs lrm instead of flak vs light frigates-why? because he wants to mindless spam lrm without a brutal punish with flak because he doesn't want to build expensive light frigates from tec and vasari (which sadly don't use phase missles) to counter flak. LRM is not meant to counter flak-but it can kill t
[quote who="Volt_Cruelerz" reply="63" id="3137749"][quote who="CilverBUG™" reply="56" id="3137654"]all we need now is to make fighter bomber a bit stronger up hull percentage to help light frigates counter spammed flaks. yes? [/quote] LF already do really well against Flak, they are their counter after all. It's just that LRF do even better against LF.[/quote] Blame Pbhead-he was the main contributor to the devs about this--be
[quote who="Pbhead" reply="10" id="3137380"] Quoting Elrosh, reply 3Any reason why flak frigates were singled out for a nerf? Because equal supplies of flack frigs were beating EVERY OTHER SHIP, including LF. Yes. Flack were beating heavies and light frigs. not particularly cost effectively, but they were. [/quote WRONG!!!!!!!!!!!!!!!!!!!!!!!!!!!!! &n
Level 1 titans are too weak to massed bombers so them regaining there experience levels is not a problem. I've heard of level 10 titans bending over 80 bomber squads. Now imagine 50 squads of vasari bombers with phase missiles.WTF Boom! [video]http://www.youtube.com/watch?feature=player_detailpage&v=5U5QofCGbiA[/video]
Freaking Gunships in his Screen-shot look!
Revelations kill him--bs Easy Ai kills him-bs You had 3 capital ships, 2 kol, one akkan, and about 30 frigates, and a starbase------bs-------with auto attack off? because sounds like you had: 3 capital ships, 2 capital ships, 1 capital ship and 30 frigates by the way you wrote that. Stop lieing-you beat the easy ai with no problem [e digicons]:troll:[/e] Edit In your screenshot: i wasnt aware rebellion had elite b
I love you too (awkwaaard)
Post in the rebellion section- don't mention rebellion content and post in the diplomacy section because we wouldn't want someone to judge your intelligence in a bad way when you then ask where to post it--we love each other very much in sins community. [e digicons]:troll:[/e] [quote quoting="post"] Can any one tell me the maximum number of ship classes one faction will be able to play with. Right now in diplomacy there is a to
Why the hell do you have write such a complicated title for something as simple as unit builds. [e digicons]:troll:[/e] Occam's Razor. You heard of it Mr Exchange Ratios? Google it.
learn to build 1 hostility temple, get assailants, go economics and get trade-then flak/ carriers or flak+carriers. Starbase choke points with a "phase jump f*ck up device" (copy right infringement if you use this phrase anywhere else on this forum)
I want to stab myself reading this crap [e digicons]:troll:[/e] If you learn to colonize fast enough then the randomness in maps is of little consequence and you win. I need to take a shit.
I don't appreciate being made a fool of...i've killed people for less so would you mind telling me why your battle royal 2 replay has ships frozen in place as time passes even at x8? Were you using a mod you half wit? P.S (its how i speak so don't mind the language)
This is too much game mechanics to be in one post- break it down and explain each part in many posts-clearly and say why its going to work. Nobody likes to read many big ideas squeezed into 1 gigantic wall of text.
Use steam or else.. don't listen to the propaganda campaign about steam sucking. don't be a victim of peer pressure don't be poisoned by the media.
[quote who="Pat_22_" reply="26" id="3136330"] Quoting RiddleKing, reply 25Clairvoyance should reveal the whole map-don't care how many stars..everything. "Reveals all planets 2-4-6-8 phase jumps distance from the gravity well in which the Revelation Battlecruiser is located"[/quote] Dude-reveals everything. No teasing please.