[quote who="Seleuceia" reply="10" id="3131026"]This thread is really close to being trolled by cookies and pudding.... [/quote] Cookies, pudding and riddleking. I haven't seen Pbhead this angry since he was a victim of corvettes spam. As you can imagine this was very distasteful but he has outgrown that pain and anger. @ every sentient being in the universe Please be happy with what you get with each m
RiddleKing
You must have it in a tight clustered fleet where the dominas trail behind the fleet and both abilities must be on autocast where the first ability makes the ship face foward towards the enemy and the second targets damaged ships: Works with auto-attack on of-course-->in combat- so if you turn it off its hardly healing (Diplomacy 1.34) Is the channeling actually disabled in rebellion? If this is the case then you shouldn't have any problems with this ship. I use
Taking away telekenetic push from the Halcyon will break the advent because they need bombers from halcyons to survive the early game and also a way to put there enemies at a disadvantage. The radiance does not field any bombers. However the radiance is a class B capital ship All battleships are second openers for the advent. If you bring it as a third cap it will die because it hasn't leveled up and is dealing with mid-late
post the auto/save files or something-etc..for the devs to download.
The nerf weakens the whole theme of the tec loyalists entrenchment strategy considerably. Will this benefit the single player playing vs the AI? Yes and No. Will it benefit multiplayer? No difference What i want to know Yarlen is how the delieverence engine is of any use compared to a transcencia starbase with culture modules? It was never harldly used and has no use in the game as a culture super weapon. Limiting the number to 2 sup
supply what!? [e digicons]:annoyed:[/e] I didn't read everything-I'm lazy Anti-matter is the most powerful,advanced and efficient energy source for space travel. Ships don't need to be resupplied since its available through particle collissions where energy is transformed into mass: matter and Anti-matter. Ships in the sins universe can easily recreate anti-matter considering there level of technology. That energy goes into anti-
[quote who="sareth01" reply="28" id="3130538"]@ riddleking Riddleking is right, you know @ bilun don't fall for his troll like ways!![/quote] Sareth is right you know, @bilun don't fall for my troll like ways. [quote who="bilun" reply="35" id="3130652"] Wail is the reason a bit of population resistance to novalith is needed. [/quote] Nop-your
beta 2a is out : Many techs have low tiers which are good buffs.. Don't expect a Novalith solution anytime soon-maybe never for the advent.
Now advent rebel players can rejoice--there's been a lot of hate mail. edit: If Phead is worried then thats a good thing: all major techs at such low tiers.
[quote who="Efferil" reply="23" id="3130351"]Well the AI will get fixed sometime hopefully which means less Novalith spam, and as stated by people who do Multiplayer it isn't an issue in matches, but I still think that the Advent could use something to lessen the impact of bombardment and Novaliths on planets. I actually like the OP's idea, it sounds like it could be awesome with a lowered regen and if it has cost per planet, like the TEC Shield Generator. A suggestion I ha
[quote who="DarkSide73" reply="3" id="3130289"] For the Advent - a base with Disorientation, meteor strike and laser cannons aligned in a triangle(to expand weapons damage) with a hanger near them to increase shields is also very effective defense. Add in homing mines which are very hard to sweep and you you have a decent damage field set up for incoming fleets. If you have 1 or 2 antimatter spheres near the base it will be able to fire disorienta
[quote who="Tridus" reply="19" id="3130302"] Quoting RiddleKing, reply 18Pro multiplayer matches don't spam novaliths unless they want to die for spending those credits And for the other 90% of players...[/quote] They can pretend its ok to spam novaliths up until they fail-let them amuse themselves
Pro multiplayer matches don't spam novaliths unless they want to die for spending those credits On a 1 star map: advent culture can overwhelm planets when boosted by the star-base placed on the frontline planet while reducing the income of every other enemy planet engulfed by culture: Its the reason why they were never given defenses against the cannon. There star-bases can overthrow planets. You also have to remember the benefits they also get with culture et
If one player entrenches and builds novaliths behind his walls and the other builds a good defense against that strategy then the 2 could sit far from each other playing simcity. He-wont be building novaliths if hes in trouble- Just build a 1 starbase on your home world with enduring devotion so you don't loose it completely after your population goes down then get your titan out-guardians with repulse, halcyons (20 bomber Squads), drone hosts (60+ bomber Squads) Defense vessels a
[quote who="SemazRalan" reply="11" id="3129446"]I usually read the OP before posting, but I want to publicly thank my high school keyboarding teacher who insisted we be able to type with a blindfold because after seeing that massive wall of text my eyes exploded and are near or in my coffee. That is I hope they are because my cat is an evil bastard and I can smell him nearby.[/quote] Please make more paragraphs with your text andrae? [quote
Vasari are the kings of the hill-though there corvettes might be more expensive i still see them using phase missiles in one category.
people hate massed bombers sniping caps so they were given corvettes. people hate corvettes because they were given every counter known to man so they were given nothing but mines and corvettes to counter massed corvettes (complain about this). People were given titans but say they kill everything-but they were given bombers and corvettes and many warnings ahead a player is building a titan.. so what do they do? They build a titan to counter a titan [e di
There's the unity who help another to get strong then theres those tec and vasari who will slash, beat and stomp you for being weak. You must let go of your fear and embrace the end-then will you learn how to loose and eventually how to win. Watch replays of pro players and don't listen to people who tell you replays don't help. Learn what units counter what, what structure counter what. learn to build units first and avoid weapon and shield/hull researches until you have a large
big things can't get anti-sc abilities: no,no no-never gona happen-not titans, not star bases, not super star destroyers.
rofl don't play against 9 ai's and ask for a race to be nerfed. Play against the ai 1v1 on unfair or cruel difficulty.
The rules are simple: 1.Wait for a laptop with an i5 or i7 processor with Intel HD graphics 4000 integrated Graphics (ivy Bridge Processors) 2. When you buy a laptop make sure it can play the games you play on your big PC at low or medium settings at low resolutions. They should start surfacing within a month or 2 and are very affordable: The thing that I'm surprised about is the mac book air hasn't gone hd 4000 by now. <
@ JMT214 I unfortunately i hope you were spaming corvettes and ran into a couple of mines and almost lost all of them. That would be funny.
until the beta ends there nothing wrong with any capital ship so long as you spam corvettes
The vasari titan is seen taking on 2 advent titans in the intro vid.... until the advent are balanced we shouldn't bring that monstrocity in the beta.