All I know is this site is lucky to have such talented artists in the community offering these icons. They are all so cool! :CONGRAT: :HOT:
sViz
[quote who="Wizard1956" reply="23" id="2184240"] Kookyness has no limits at WinCustomize. [/quote] [e digicons]XD[/e] This is true. [e digicons]*_*[/e] I made a simpler gear with more surface area for the gloss. The other one looked more like brushed chrome. Brainstorming the weather display. Thoughts?: <img src="http://i620.photobucke
Thanks all. [e digicons]:)[/e]
Do you love DesktopX? You're reading this article so I'm assuming you do. If so, be sure to visit this thread: <a href="/3450
[quote who="divyasugar" reply="19" id="2183758"]What does WIP stand for? It appeals good to me but may I ask what is this? It is really attractive, glassy and glossy. Keep shining [/quote] Oops! Forgot to mention it's a DestkopX theme[e digicons]:)[/e]
Here I thought this microbe idea was too kooky. Wow, thanks everyone! More icons: I don't know about the gear...something's...off about it. For me, graphics are harder to do than coding. I have gained major respect for icon packager authors. After staying up waay too late, I finally got the hover scolling thing to auto-adjust speed based on how fast you move
Black version. [e digicons]:)[/e]
Hey DrJ, I just had a brainwave with that first image you posted! I shall be incorporating that shape in there somewhere. [e digicons]*_*[/e]
Experimenting with this one. Trying my hand at a bunch of new functions. Desktop icons arrange in the petri dishes at the bottom. It scrolls on hover. I'm hoping to have several custom file icons. The large molecule in the middle is the wall. I centered it on a 2560x2048 canvas so it's rez independent. That allows me to position the&n
Au naturel; I like it! [e digicons]B)[/e]
I don't think you can recolor DX plugin objects (such as meters, etc) You'd have to do it manually.
Great tip, Martin. Been using that one a lot, myself. Come to think of it, this will make a great Tips & Tricks topic. Jim, Change o.hue to o.states("").hue and it will work for all states. Also, here's what it looks like in a simple hue shifter script--works on l-click: 'Called when L-click is released Function Object_OnLButtonUp(x, y, dragged) If dragge
[quote]I've managed to find the draft document I did many a moon ago. Obviously it's not up to date but I think most would still be valid. You can see the article here[/quote] Wow. And that was five years ago. I ran into the CUI thing with one of your weather widgets; it seemed like a good idea, but I had no idea how to implement it. The document makes a lot of sense. As was stated in the old thread, CUI and AOI would definitely need a prompt, so the users can fill in the info
[quote]improve script editor - maybe add tabs and other tools that other editors have[/quote] I concur. A central properties and script editor would be nice, so I don't have several windows open to work on different objects. DX has functions to help make your theme rez-independent; take for example Quentin's resolution independent theme . More examples/templates wouldn't hurt, but it really
Do you have a link to the object? Unless the object is programmed to move to the upper-left corner, it shouldn't move about randomly. Could be the rotation issue/bug with v3.5, though that bug never had the object jumping across the screen (at least not for me.) If all else fails you could try Clearing the Cache
Congrats! Keep up the good work. [e digicons]:thumbsup:[/e]
Widget.Autorun (See DevGuide -- HERE ) Sub Object_OnScriptEnter widget.autorun = True End Sub Once the user loads the app, it will be permanently set to run on startup (even if they uncheck it in properties.) If you want to have an option to turn it off, I'd recommend a custom r-click menu. Here's a sample r-click replacement wi
[quote]Soooo......how about "Solar Flair" [/quote] Got my vote! [e digicons]:grin:[/e]
[e digicons]:thumbsup:[/e] Looks good, BK! I like Xiandi's suggestion: Solar Flare. The theme has a sort of sci-fi feel to it, IMO.
[e digicons]:star:[/e] Happy Birthday, Zoomba! [e digicons]:star:[/e]
Excellent picks!
[e digicons]8|[/e]
[quote]Add "minimize" or "hide/unhide" option to Object Navigator[/quote] YES!!! I use the object navigator constantly and it makes no sense that it doesn't have a minimize button. [e digicons]o_O[/e] Also, the keyboard shortcut for select all (ctrl+A) does not work in the Script Editor. It seems to me that above any new feature, it would be really nice to see some of the current features fixed and working properly.
Hi BigDog! Hope things are continuing to go well for you.[e digicons]:sun:[/e] I've tried that trick, but when I load an older, working theme, it shows up with no systray, and therefore, nothing to export. I read somewhere else that another DX user got that trick to work, so I'm not sure why it works for some and not for others. Worth a try, though.
This is the only reference to plugins in the DevGuide that I'm aware of -- SD Plugin Specifications