sViz

sViz

Joined Member # 2472800
1 Posts 39 Replies 31,128 Reputation

[quote]Make it easy then pretty. THe backend is your problem, they don't care. [/quote] Unfortunately, that is true. As far as what would be best for the user I'd go Scripted objects > Forms > ActiveX. I just won't use ActiveX unless I absolutely must or if it will be a small part of the widget that isn't prominent. Forms I use most often because they are easy and I'm willing to believe that the user is used to the aesthetics of Windows(they actually do loo

6 Replies 2,275 Views

[quote]The issues is... the animation have 7 frames... but the close button appear from the first one. [/quote] Alright, some more adjustments are needed to make the button appear after the animation. Set the icon to toggle only the window. Make sure the close button visibilty is set to 'no'. Then in the window script we add this code to show the close button after the animation finishes: 'Called while object's state is changing Sub Object_OnStateChan

28 Replies 13,229 Views

Ohh, I see, the window opens on double-click. Sorry, I misunderstood you. Since we're using double-click to open the 'window' we have to change the icon to an Object Controller. Group the window and the close button, and then set the icon to toggle the group. The window needs to have a default state and image otherwise it'll be stuck on animation. Had to use a script in the window object to start the animation as soon as it is visible. <a href="http://www.filefactory.c

28 Replies 13,229 Views

I see the problem. You made the icon the child of the window. The window is set to close on any action so all of its children will inherit the 'close on any action' property, too. I cleared the Parent/Owner field as well as the group field, so the icon is unaffected. I was re-reading your posts to get a better understanding of how you want this to function. I made several modifications and eliminated the complication of using a script. I just used state messages instead. For th

28 Replies 13,229 Views

There are two ways to go about it, after you add the animation state to the "window" object, and create the close button. Use OnStateChanged. This procedure is called when a state has changed, in other words, after the animation finishes. It should go in the "window" object. Sub OnStateChanged(state) If state = "animatedstate" Then DesktopX.Object("closebutton").visible = True End If End Sub Then there's using <a href="http://roma

28 Replies 13,229 Views

The one I created in the link consists of two objects the "icon" object and the "window" object. In the "window" object, in the Properties > General tab, I set it to accept drag and drop like described earlier. Set visibility to 'no'. Then, in the Relation tab set 'Popup' to 'Menu(Close on any action)'. The script is in the "icon" object. You'll see that I used the OnMouseEnter and OnMouseLeave functions to start and stop a timer that will make the "window" object visible after

28 Replies 13,229 Views

I missed it! EDIT: I missed the scheduling article too. LOL! Might consider having questions for the audience so the conversation goes both ways. I think keeping the topic concurrent with the goings-on at WC is a good idea. You might want to spur the convo by reading tidbits of WC or tech news. (I'm thinking the C-SPAN model. Set a topic, wait for participants, and toss in some relevant news it

19 Replies 7,784 Views

Here's a regular drag and drop container example(that uses a script). Mouse over the folder to show the window (there's a 2 second delay). The window is set to close on any action. Download LINK Might try to make an example of the other method I mentioned if I have some time. I'm pretty sure what you want can be done; just haven't figured out how yet. LOL!

28 Replies 13,229 Views

I like your themes, Jim, but I'm on 1024 so I can't use em. Resolution independent themes would be good but it's really up to you. In my limited experience, rez independence requires scripting. It's not too difficult. You simply position the objects in relation to system.screenwidth or system.screenheight. Something like: Sub Object_OnScriptEnter Des

14 Replies 9,463 Views

Drag and drop containers: Create object, set an image. Go to Properties > General. Click on 'change' object type. Check 'Accepts Drag and Drop'. However, if you want the dropped icons to be custom icons that would require creating(cloning actually) another object inside the container and then applying an image. A few ideas on how to do this would be to use <a href="https://www.stardock.com/products/desktopx/documentation/scripting/object_callback

28 Replies 13,229 Views

You have some amazing ideas Arnaez; definitely seems possible. Hope some of the DX masters will be able to help you out. (These 640x480 windows...are you talking about drag and drop containers?)

28 Replies 13,229 Views

I sympathize with Bebi. She's been working her butt off adding content to the wiki (original and migrating the work of others). I know that the best way to get the word out is to announce it directly to the audience (WinCustomize Users), but there is a slight lack of integration between the 2 WinCustomize sites. If tptb could consider posting future articles/tutorials on the Wiki and then posting a short article and link about the tut here it would be greatly appreciated. (Just somethi

21 Replies 29,789 Views

I used to collect stickers when I was a little girl. Scratch n sniff, glittery ones, and bubbled ones were the crown jewels. LOL! I feel silly now. Well, I don't collect anything anymore.

55 Replies 11,557 Views