You know how you spend all that time building up a nice experienced crew then get jumped coming out of warp whilst returning to planet damaged by 10 Torian fighters, well situations like that anyway. Well how about you have an escape module to research with better time capabilities the better level you research. So your ship gets shot up and if you have an escape module then you get a beacon and you can go and pick up the crew with another ship. Not sure how assigning the crew
stodge
Thought i'd put my ideas out here cos they kinda got lost in another post. What I would like to see for combat is three options Hit and run, my ships dive in take one shot then try and get the hell outa there, whether they pull it off undamaged depends on speed and sensors on my ships and the enemys Fight and retreat, My ships engage the enemy but withdraw when a certain damage limit is reached, again retreat depends on relative speed and sensors. Fight to destruction, As it is now i
I'd like to see it but i think it would get pretty tedious if it was too complex, I think I would get into press all the same buttons all the time mode, I'd maybe like to see some simple options maybe hit and run, one shot and out of system if your ships are fast enough (maybe you get away with but theres a chance you don't dependant on speed and sensors difference of ships). Or fight to X points and retreat or at least try to, again on chance dependant on speed and relative sensors
Ok maybe i'm being dumb, I've followed the instructions to play the sample mod in 1.2, but no joy nothing changes? Tech trees the same everythings the same. I have use mods ticked I have the sample mod selected how do I get it to play. Also this is rather embarassing as i've been playing a while, How the hell do i set a rally point? Thanks stodge
Interviewd on BBC 1citizen stodge, told how since the advent of Galciv2 his three year old eat his cat as he kept forgetting to feed both. His wife has left him to live in a commune of silent nuns as she now gets more conversation from them. Sir step away from the mouse!
Is that TIC or is it posted in the genuine belief that thats what the good guys do? yeeeehaw y'all regards stodge
Blimey what a complete lack of detail of British history you lot have. Firstly King arthur is a legend, he was probably a romano british king fighting invading saxons, friesens danes / germans. but there is only conjecture as evidence and a victorian story. Nobody lopped james 1st's head off that was Charles 1st James son. Anyway I agree with the sentiments above what is good or evil? whichever side your on you don't think your evil, as far as your concerned your
Just to concur with the above really. It's great to play a game where the AI is so challenging, 1.1 has just made it even more so. It's not perfect but it's certainly the cleverest most devious AI i've played against. I've just got to work out how to get lots of planets and not bankrupt myself now! One day i'm going give the Drengin the hiding they deserve oh yes! Sneaky sob's sending troopships around the back of me outside of sensor range! Felt a bit like the French in 1940 with my