MadIce

MadIce

Joined Member # 2480
8 Posts 24 Replies 1,390 Reputation

Retro games are back again, because of the small memory avalible to Java games in cellular phones. This is what I think about it. http://madice.joeuser.com/index.asp?AID=234

33 Replies 8,561 Views

I love those acient Spectrum and Commodore games like "Jet Set Willy", "Pssst!" and "Atack of the Mutant Camels". I am in luck, because "new" games like that are produced again. Or am I? I have a cellular with a color LCD screen that accepts Java applications and games. Most of these games are between 30K and 64K. So, an almost forgotten art of gaming is revived. This week I bought 3 of them (at 4.40$ a piece). What struck me is that today's programmers actually lost the art of

1 Replies 32,974 Views

One of the programs I wrote in those days we used when playing Traveller - a role playing game by Games Designer's Workshop. In that game the scenario needed space maps which were generated by dice using complicated tables. It took ages to make these maps. That proggy did all that in a few minutes. It would give information about planet classes (water planet, dessert planet, gravity, etc.), political and economic system, population, etc. The map was in 3D! Well, almost. <img src="http://images.s

33 Replies 8,561 Views

Do you guys know a board game called "Star Fleet Battles"? That was a great simulation game of StarTrek ship fighting each other. It was played on a hex grid. Each ship was represented by counter. There was card for each ships to mark damage to the shields, hull, engines, bridge, emergency repair. There was also a form in which you plotted the speed, movement, etc. There were basic, advanced and optional rules. And of course various expansion kits. Learning rules looked like an academic study. <

39 Replies 7,932 Views

Hehe, Peff. My first language was BASIC. Then I read somewhere that Z80 assembler produced the fastest programs. So, I figured I would learn that. No class. By own. I took me a year to write a program in it that actually did something usefull. Ah! Integer division routines. Or even worse. Floating point routines. No math processors in those days. Actually, assembler still comes in handy for games pr

33 Replies 8,561 Views

At that time I was having "way too much fun". Actually computers made me quit using drugs. I figured that if I really wanted to understand those things (I wanted to learn how to program) then I better keep a clear mind.

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Computers are my hobby since 1979. In that period there was no trace of DOS and CP/M was ruling. The first home computers started to appear. Sinclair, Commodore, Amstrad, Acorn, Atari. Just to name a few. And how about "Jet Set Willy", "Pssst!" and "Attack of the Mutant Camels"? Here are some links to help you visit memory lane: http://www.the-underdogs.org/company.php?offset=0&id=167&sort=name http://www.emuunlim.com http://www.retro-games.co.uk/museum/museum.htm h

33 Replies 8,561 Views